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https://w.atwiki.jp/xboxonescore/pages/66.html
Transformers:Rise of the Dark Spark 項目数:50 総ポイント:1000 難易度: Aligned Chose your allegiance. 10 Peace Through Tyranny Defeated 250 Autobots. 15 It Was An Honor Defeated 250 Decepticons and mercenaries. 15 Short Circuit Reached Level 5. 10 Perfect Reached Level 10. 10 You Got The Touch Reached Level 25. 10 Covenant of Primus Activated Prime Mode. 50 It’s The Thought That Counts Opened 3 Gear Boxes. 10 Tough Made it through Wave 5 in Escalation. 10 Double Tough Made it through Wave 10 in Escalation. 25 Double Tough Hard Made it through Wave 15 in Escalation. 50 Hmm, Upgrades Upgraded an installation to max level in Escalation. 10 You Get Nothing, Good Day Sir Slowed down the reverse engineering project. 10 Make Peace, Not War Destroyed Lockdown s Weapon Caches. 10 Somebody s Watching Me Found all the Stalker s Observations. 25 Make it Rain Discovered the fate of the Entrepreneur. 25 Spoils of War Listened to all the Veteran s laments. 25 Snitches Get Stitches As Drift, destroyed all the Anti-Alien Propaganda Billboards. 10 My Blade Has Tasted Better As Drift, defeated 25 enemies with the Blade Dash ability. 15 Spectacularly Amazing! As Sideswipe, got through the whole chasm using less than 6 grapples. 25 Softly Softly Catchee Monkey As Swindle, defeated Cliffjumper without causing any collateral damage. 20 No One Gets Outta Here Alive! Destroyed everything outside the Gates of Kaon. 10 What Could Go Wrong? As Optimus, completed the rescue of Cliffjumper without using the turret. 25 I d Like To Leave Here Please As Jetfire, escaped the ruins of Trypticon without taking any damage from the laser gates. 15 Sting Like A . . . As Bumblebee, defeated a sniper with a melee attack. 10 Tread Lightly As Grimlock, prevented Optimus from falling below 50% health while defending him. 25 Give Me The News Doc Healed 50,000 health points amongst you and your allies. 25 Need … Oil … Can Defeated 75 enemies that are slowed. 25 Bleeding Edge Completed the game with a HACK active. 25 Of Merit and Distinction Earned 250 combat distinctions. 25 Challenge Accepted Completed 50 Challenges. 50 Blasters! Blasters! Blasters! Unlocked every weapon. 25 This Weapon of Iron Wood Fully upgraded a primary weapon. 10 VROOM-pire! Defeated 50 enemies by siphoning their health away with the Energon Harvester. 10 Y U Heff 2 B Mad? Used the V32.Cybr Corrupt@r on a Power Foe and have them defeat an enemy. 25 Shadow Company Defeated 25 enemies after using the Cloak ability. 25 Thumbs Up Soldier! Defeated 35 enemies using throwback damage from the Kinetic Capacitor Shield ability. 10 Marked for Destruction Defeated 50 enemies marked with E.D.U. 25 Turret Buddy Defeated 25 enemies with your Battle Sentry. 20 healing.ex e Repaired 5,000 points of damage with your Repair Sentry. 20 Quartermaster Resupplied 250 times with the Ammo Supply Core. 20 Totally OP Defeated 100 enemies with the Riot Cannon. 20 I Hope You Have Insurance Healed 15,000 health points with your Heal Beam. 20 Scrapped Used Explosive Path to defeat 35 enemies. 20 Tormenta Used Thunder Blast to earn 35 multi kills. 20 Loadsa Money Earned 25,000 Energon Shards. 20 What Does This Do? Used 50 T.E.C.H. 15 It s Not A Sprint Drove or Flew 26 miles (42km). 10 Full Metal Jacket Reloaded 1,000 times. 10 Welcome to Earth! Defeated Lockdown. 50
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Blightlands ミッション名 EN Gold XP Rep 回数 初クリア報酬 Mission 60 8 120 39 +9 7 Achawin, Hyperstyx Mission 61 9 135 42 +10 8 Acid Spewer Mission 62 9 140 43 +11 8 Blight Crusher×2 Mission 63 9 144 46 +12 9 Lummox×2 Mission 64 10 150 49 +13 9 Dominator Mission 65 10 156 50 +14 10 Blight Tower Mission 66 11 165 55 +15 10 Mawcor Mission 60 Mission 61Action Hero Mission 62 Mission 63 Mission 64Story Mode - Raider's Unite Mission 65 Mission 66Speedy Blightlands 攻略の見方 【オート】:オートでプレイするデッキ。 【マニュアル】:マニュアルでプレイするデッキ。可能な限り左側のカードから順に出すことで、書かれている勝率が得られる。 Tier 説明 Tier0 挑戦可能な時点で、既に必要なカードが揃っているデッキ。以下のカードのみ含む。・ゲーム開始時から所持しているカード・それまでのミッションの報酬(サブミッション含む)・トーナメント関連を除く、全てのアチーブメント報酬・その時点で解禁されているReputationリワード Tier1 誰でも簡単に構築可能なデッキ。Tier0に加え、以下のカードを含む。・出現済みのIn-Game FactionにおけるReputationリワード・アリーナの報酬・Gore Typhonまでのレイドの報酬カード・Tier1のカードの範囲内で可能なアップグレード Tier2 比較的少ない時間で組むことが可能なデッキ。Tier1に加え、以下のカードを含む。・GoldおよびEnclaveパックの開封が前提となるカード・Tier2のカードの範囲内で可能なアップグレード Tier3 組むのにある程度時間を要するデッキ。Tier2に加え、以下のカードを含む。・Goldで購入可能なパックの開封が前提となるカード・トーナメント報酬のカード10枚、及びPsycho・Tier3のカードの範囲内で可能なアップグレード F ファクションLvの報酬(Lv10以下)を含むデッキ。 R Jotun以降のレイドの報酬カードを含むデッキ。 例:ファクション報酬を含み、Mission119以降に構築可能になるTier2は、「Tier2-F/M119以降」と表記する。 Mission 60 消費EN 8 獲得Gold 120 (15.00/EN) 獲得XP 39 (4.88/EN) 獲得Rep +9(1.13/EN) 敵デッキは9枚がアサルト、そのうち7枚がFlyingを持つ。 となると対空能力があるカードが強い。Fighter JetやVorpal Tankを1枚買っておくと便利になる。 +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Sidoze, Vorpal Tank, Rifter, Terminator, Fighter Jet, Cannon Walker, Moloch×2, Jet Trooper, Death from Above 【Tier0/手動】 勝率87.4% Mission 61 消費EN 9 獲得Gold 135 (15.00/EN) 獲得XP 42 (4.67/EN) 獲得Rep +10(1.11/EN) +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Xeno Mothership, Rifter, Xeno Interceptor, Moloch, Piranha 【Tier0/手動】 勝率99.1% imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Xeno Mothership, Rifter, Xeno Interceptor, Chimera, Chaos Wave, Multi-Strike, Death from Above 【Tier0/手動】 アチーブメント「Action Hero」達成用。勝率96.9%、達成率96.8% Action Hero 条件 Mission 41以降のミッションでアクションを3枚以上プレイして勝利する。 報酬 2,000Gold Mission 56でようやく3枚目のアクションカードが手に入ったのでどうぞ。 初手がアクション3枚になってしまうと、実質後攻で始めまるのと同じ(+カード1枚の損)になるので泣ける。 Mission 62 消費EN 9 獲得Gold 140 (15.56/EN) 獲得XP 43 (4.78/EN) 獲得Rep +11(1.22/EN) +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 |Xaedan, Xeno Mothership, Rifter, Xeno Interceptor, Fighter Jet, Moloch×2 【Tier0/手動】 勝率98.1% Mission 63 消費EN 9 獲得Gold 144 (16.00/EN) 獲得XP 46 (5.11/EN) 獲得Rep +12(1.33/EN) 2枚のDominatorが辛い。序盤に出されるとお得意のXeno飛行部隊も討ち取られてしまう危険がある。 +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Rifter, Monstrosity, Irradiated Infantry×3, Xeno Mothership, Arc Trooper, Quad Walker, Moloch, Blitz Armor 【Tier0/手動】 勝率94.7% Mission 64 消費EN 10 獲得Gold 150 (15.00/EN) 獲得XP 49 (4.90/EN) 獲得Rep +13(1.30/EN) 超難関。Strikeで消耗戦に持ち込まれ、相手は豊富な回復で持ちこたえる。 +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Xeno Mothership, Rifter, Arc Trooper, Xeno Interceptor, Brood Walker, Chaos Wave, Blight Crusher 【Tier0/手動】 勝率70.6% 冗談抜きできつい。 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Rifter, Xeno Interceptor, Xeno Mothership, Cannon Walker, APC×2, Blitz Armor, Fury Walker 【Tier0/手動】 アチーブメント「Story Mode - Raider s Unite」達成用。勝率58.5%、達成率57.4% Story Mode - Raider s Unite 条件 Mission 64を5枚以上のRaiderのカードをプレイして勝利する。(司令官は含まない) 報酬 1,000Gold + Bulldozer Bulldozerはなかなか役に立つカード。入手しておきたい。 何故Raiderで挑むのかというと、ストーリーを見ればだいたい分かるはず。 Mission 65 消費EN 10 獲得Gold 156 (15.60/EN) 獲得XP 52 (5.20/EN) 獲得Rep +14(1.40/EN) 現時点で最もXP効率が良い。レベル調整にお使いください。 The PurgeのReputation稼ぎはこのミッションが最大効率。報酬のPummellerはとあるクエストで重宝する。序盤からShardが欲しいなら即買い。 +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Xeno Mothership, Rifter, Xeno Interceptor, Moloch×2 【Tier0/手動】 勝率91.2% Mission 66 消費EN 11 獲得Gold 165 (15.00/EN) 獲得XP 55 (5.00/EN) 獲得Rep +15(1.45/EN) お疲れ様でした。Nexusミッションクリア。Poseidonもゲット。 +攻略 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Xaedan, Xeno Mothership, Rifter, Fighter Jet, Piranha, Scorpion 【Tier0/手動】 勝率89.7% imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Dalia, Stormrunner, Tactical Infiltrator×2, Front Line Warrior×2 【Tier2/手動】 アチーブメント「Speedy Blightlands」達成用。勝率35.9%、Speedy達成率23.8%Stormrunnerをアップグレードすると勝率55.2%、Speedy達成率37.1%まで上昇。 Speedy Blightlands 条件 Mission 66を9ターン以内に勝利する。 報酬 5,000Gold + Stealthy Niaq Stealthy Niaqは強力なカードだが、いかんせん入手が困難である。 敵デッキが速攻寄りなのも困難さに拍車をかけている。 前 現在エリア 次 Odeus MinesM54-59 BlightlandsM60-66 Tartarus CliffsM67-72 Homeland DefendersHalcyon s EliteCreature Combo
https://w.atwiki.jp/riftinfo/pages/275.html
RIFT Update 1.6 - 11/16/11 == FEATURES === EMBER ISLE = = CADUCEUS RISE [Dungeon] = = RISE OF THE PHOENIX [Sliver] = = STOCKPILE BLACK GARDEN = = ASCEND-A-FRIEND UPDATES = = UPDATED 'START MENU' BUTTONS = GENERAL EXPERIENCE UPDATES RIFTS AND INVASIONS LOOKING FOR GROUP PLANAR ATTUNEMENT SOULSCLERICCABALIST DRUID INQUISITOR JUSTICAR SENTINEL SHAMAN MAGEARCHON CHLOROMANCER DOMINATOR ELEMENTALIST NECROMANCER PYROMANCER STORMCALLER WARLOCK ROGUEASSASSIN BARD BLADEDANCER INFILTRATOR [PvP] MARKSMAN NIGHTBLADE RANGER RIFTSTALKER WARRIORCHAMPION PALADIN REAVER RIFTBLADE VOID KNIGHT WARLORD DUNGEONS, SLIVERS, AND RAIDSDROWNED HALLS [Sliver] HAMMERKNELL [Raid] RIVER OF SOULS [Raid] PvP WARFRONTS CHRONICLES ZONESDROUGHTLANDS GLOAMWOOD IRON PINE PEAKS SCARLET GORGE SCARWOOD REACH SHIMMERSAND STILLMOOR CULT SAGA ITEMS CRAFTING ART AND AUDIO MACROS AND COMMANDS UI/SETTINGS KNOWN ISSUE If you re exploring the new dungeon "Caduceus Rise" please be aware we ve had to disable the final boss, Caduceus - you ll be able to face him after the next Hotfix! == FEATURES == Welcome to EMBER ISLE, a new zone where the cults of Laethys and Maelforge work to restore their masters to power, and the history of both the Farclan Dwarves and Kelari is being re-discovered. Caduceus Rise, the largest dungeon to date, is now available on Ember Isle in both Normal and Expert modes. See CADUCEUS RISE for more info. In the newest Sliver, the Wanton have corrupted the Titan Gate into a portal for Maelforge s entry to Telara. Prevent this fate in RISE OF THE PHOENIX! Details below. World Event As winter descends on Telara, Grandfather Frost and the Yulemother arrive to celebrate the season. Keep an eye on the World Event UI for the start of THE FAE YULE event in the days following the arrival of 1.6! The second tier of Planar Attunement is now unlocked! We ve made some additions and updates to the Ascend-a-Friend system, and friends can now be Ascended from the new in-game UI! See ASCEND-A-FRIEND UPDATES, below. A new alternate version of the Black Garden Warfront enters the weekend rotation; see details under STOCKPILE BLACK GARDEN! The start menu buttons on the UI have been reorganized and put into a new layout; look below under UPDATED START MENU BUTTONS for more info. = EMBER ISLE = An entirely new overworld zone, the volcanic island of Ember Isle plays a strong part in the history of both the Dwarves and the Kelari, as well as being the current seat of the Wanton and the Golden Maw s plots to restore Laethys and Maelforge to power. The Sourcewells, direct connections to the core of Telara, are powerful energy sources and invaders from the Planes attempt to control and corrupt them for their own ends. The Guardians venture to Ember Isle to seek out the Dwarves who left to form the Farclan. The Defiants look to discover what happened to their Kelari brethren who remained after a civil war fractured their people. Ember Isle is a fully-featured level 50+ zone including all new characters and storyline, new defense-style gameplay, a large emphasis on Planar invasions, and all the good things you might expect - new gear and items, artifacts, vanity sets, pets, titles, factions, achievements... the list goes on! Two new Tier 2 raid Rifts have been introduced! Travel to Ember Isle to find the openers for Dragon’s Gold and Enkindled Flames! The Telaran effort to rebuild the Travel Stones has opened travel to Ember Isle once more; visit the NPCs at the Travel Stone locations outside of Meridian and Sanctum to journey to the island. = CADUCEUS RISE [Dungeon] = The Golden Maw and some of their Wanton allies occupy the temple at Caduceus Rise, built by the Kelari to honor the powerful Telaran spirit, Caduceus. In their ongoing efforts to give Laethys a corporeal form, her cult followers have made an agreement with Caduceus to lend his powerful Earth magic to their cause. By negating Caduceus assistance, the Ascended buy more time against Laethys attempts to return to full strength on Telara. Normal mode Caduceus Rise is targeted for a group of level 48-50 Ascended. Two - yes, two - tier 2 Expert modes are also available! = RISE OF THE PHOENIX [Sliver] = In an alternate Telara, the Eth priests attempting to open the Titan Gate in Stonefield are ambushed by General Silgen and the forces of Maelforge before they can complete their ritual - allowing Silgen to warp the gate into a portal for the forces of Maelforge. In an effort to stop the Wanton, High Priest Arakhurn pushes himself too far and is immolated, reborn as a phoenix. Enter the Rise of the Phoenix sliver to prevent the Eth s tragedy from turning into Maelforge s takeover of Telara! Rise of the Phoenix is intended for a group of 10 well equipped players who might otherwise be tackling the challenges of Hammerknell. New gear, new pets, and new achievements await! = STOCKPILE BLACK GARDEN = A new weekend warfront joins the rotation! Stockpile Black Garden is a 15 vs. 15 player Warfront available in all level brackets. Obtain, defend, and store the most orbs to gain victory for your team! = ASCEND-A-FRIEND UPDATES = You can now invite a friend for Ascend-a-Friend from inside the game! See the status of your invitees from the new AAF In-Game UI, located under the Social button on the new start menu. All NEW Ascend-a-Friend Rewards! You are now additionally granted an awesome chest of Ascended Treasure when someone that you referred subscribes to RIFT. Ascended Treasure includes things like Inscribed Sourcestone, Lucky Coins, Plaques, and Marks! FREE TIME! You get 30 days of free time for every friend that you refer to RIFT who continues to play for more than 30 days! Ascend-a-Friend awards are now granted at the time your invited friend subscribes to RIFT. = UPDATED START MENU BUTTONS = We updated and consolidated the on-screen menu butttons that appear by default in the lower left corner of the screen. PLAYER The Player subsection handles menus related to your character s current status, abilities, and quests. ACTIVITIES Manage your queues for Warfronts and Dungeons here! SOCIAL Handles keeping track of your friends, guild, and raid members under this section. HELP For when you need somebody! Contact CS or receive other in-game assistance or reports. SYSTEM This is where all of the setting, layout, and keybinding type menus are hanging out. GENERAL Added a checkbox to merchants who have items filtered from your view that will allow you to See All Items. Nimble mounts - +90% speed - now require level 30 rather than level 40 to use. You may now remain mounted while inside Lantern Hook and the Chancel of Labors. The Inventory search feature can now search by the terms Soulbound and Bind-On-Equip to help find these items in your inventory. Characters who are /afk will be notified if they auto-fail any party or raid leader-issued ready checks. Added an Already Purchased indicator (if applicable) to the tooltip of Ascended Power abilities on merchants. All Artifacts now stack to 99. Which is a lot. The minimap now shows tracked NPCs that are dead for as long as they remain lootable. EXPERIENCE UPDATES Groups of 10 or more players will gain more experience when killing NPCs than they currently get. Instance boss NPCs in Expert and Master modes now award more experience when killed. Instance boss NPCs in Slivers and Raids now award significantly more experience when killed. RIFTS AND INVASIONS Rift consumable items now stack to 50, increased from 20. The [Zone] Defender Achievements now have more general description text as the Rifts required now regularly show up in all zones. All Invasions now drop Artifacts based on the Invasion s planar type, rather than based on zone, as the presence of zone-specific Invasions has changed due to world events and new Rift opening abilities. PvP Rifts When you are carrying the Sourcestone, we now show a target arrow on the ground pointing you toward where you should go with it. Increased the frequency at which Invasions spawn during high level zone events. Added more daily quests to all zones for closing Rifts and defeating Rift creatures. LOOKING FOR GROUP Players manually added to in-progress LFG groups can now use the Enter Dungeon button on their LFG map icon. Some forms of NPC mind control effects that would remove you from the LFG queue no longer do so. You can now use the raid frame UI to initiate a LFG member votekick. PLANAR ATTUNEMENT The second tier of Planar Attunement is now unlocked! The window now allows you to preview abilities in tiers you cannot access yet. Players will receive more Planar Attunement experience when killing NPCs in Sliver and Raid zones. Significantly increased the amount of experience granted for Raid and Sliver bosses. Significantly increased the amount of Planar Attunement experience awarded from random Tier 1 and Tier 2 Expert Dungeon completions via LFG. SOULS Teleport abilities like Shadow Assault and Shadow Stalk that move the character behind the target will fail less often and will now teleport directly on top of the target if no good location is available behind it. CLERIC CABALIST Undertow Now properly triggers on the correct target of Maelstrom (assuming it s an enemy, of course). DRUID Satyr Now properly inherits the Cleric s Focus, allowing Thorns of Asphodel to do proper damage in raids. Spirit of the Wood Now properly works as described, and no longer affects the pet s auto-attacks. INQUISITOR Clinging Spirit Can also be applied by Bolt of Depravity. Now properly lists its duration as 15 seconds. Nysyr s Rebuke No longer suffers from pushback. JUSTICAR Increased threat generated by all damaging abilities. Bolt of Radiance Now properly categorized as a Damage ability and not Threat in the ability binder. Precept of Refuge This ability may now critically hit. Reparation Now properly matches the ability description, no longer healing other Clerics with Reparation. Righteous Mandate, Doctrine of Righteousness Properly flagged as a single-target spell, rather than an Area of Effect spell. Rebuke No longer interrupts un-interruptible boss abilities. Mien of Leadership Increased threat bonus to 500%. Now also causes overhealing to generate threat. Thorvin s Law Now causes Mien of Leadership to reduce damage from spells by 3-6%, and all non-Physical damage by 1% + 1% per point spent in Justicar above 26. No longer requires the purchase of Precept of Refuge to unlock. Shield of Faith Now reduces all damage by 2-10%. Just Defense Now absorbs 50% of the Cleric s maximum health. Removed ranks 2 and 3. Resplendent Embrace Now also increases the Cleric s maximum health by 20%. Hammerknell Synergy Crystal 4-piece Bonus Reduced the absorption triggered by Doctrine of Authority to 50% of the Justicar s Spell Power. SENTINEL Serendipity Now properly applies to the next spell cast immediately after proccing. SHAMAN Lightning Hammer Lightning may now critically hit. Bitter Wind Reduced cooldown to 10 seconds. MAGE Fixed a bug where Charge consuming abilities which block Charge generation while active could also block Mana returned from drinks. ARCHON Purification Ability will no longer be available to cast, and will be greyed out, if the Mage s target does not have a Curse debuff on them. Illuminate - New Ability Illuminates the weak points on a target, causing each attacker to deal additional Physical damage on 1 attack every 3 seconds for 20 seconds. Obtained after spending 14 points in Archon. CHLOROMANCER Raised in Nature Now uses only the mage s base Intelligence and the Intelligence added by equipment to determine the amount of Endurance bonus granted. Updated ability descriptions on Lifegiving Veil, Lifebound Veil, and Synthesis. Nature s Cleansing Ability will no longer be available to cast, and will be greyed out, if the Mage s target does not have a Curse, Poison, or Disease debuff on them. Living Shell Fixed an issue where this would not return Mana if used while Entropic Veil was active. Wid Growth Fixed an issue where the Snare and debuff portions of wild Growth did not have the same radius as the heal effect. DOMINATOR Quick Thinking Fixed a bug where Quick Thinking would not be consumed by casting Icicle if both Quick Thinking and Storm Shard occurred at the same time. Haunting Pain Increased damage. Now deals damage every 1 second, down from 2. Fixed an issue where the damage was not dealt as expected when used with less than 10 stacks. Updated mana cost. Fixed an issue where the damage or duration in the debuff tooltip would display as 0. Thunder Blast Now interrupts the target when the ability is cast instead of at the time damage is dealt. Fixed an issue where switching targets just after the ability was cast would cause the new target to get knocked back rather than the spell s target. Will now trigger Quick Thinking when cast. Deny Ability will no longer be available to cast, and will be greyed out, if the Mage s target does not have a Curse, Poison, or Disease debuff on them. Improved Charged Shield Fixed an issue where this was not correctly affecting the damage of Charged Shield and Mass Charged Shield. Updated description to indicate that it affects Mass Charged Shield. Fixed an issue where Traitorous Influence and Mass Betrayal would not drain Mana or Energy if cast while a Charge-draining ability, such as Internalize Charge, was active. Fixed an issue where Ineptitude and Call of Spring were incorrectly affecting the ability and tooltip descriptions for Incompetence. ELEMENTALIST Velocity Now has a 100% chance to debuff enemies hit by Crystalline Missiles. The debuff increases the mage s Elemental pet damage against that target by 15-75%. Updated the description to more clearly indicate it only affects ability damage. Crystalline Missiles Increased damage. Air Elemental Reduced damage of the Air Elemental s Lightning Bolt and Ball Lightning abilities. Elemental Fury - New Passive Ability Successful critical hits by the Mage s Elemental pet will increase the Mage s Spell Power by 20 for each point spent in Elementalist at 40 and above. This buff has a 15 second duration. Obtained after spending 40 points in Elementalist. Planar Expansion The damage bonus now affects Earth Elemental pets in addition to the currently affected Air and Water Elementals. Now increases Elemental pet damage by an additional 3% for each point spent in the Elementalist soul above 31. Swarming Flames Reduced cooldown to 2 minutes. NECROMANCER Plague Bolt Increased damage. The Shadow Revenant ability, Oblivion, now requires only the initial target to have Necrosis in order to trigger the Area of Effect damage and additional effects of Oblivion. Mass Grave Reduced cooldown to 2 minutes. The Skeletal Knight s Bone Shatter ability will now force enemies it successfully taunts to attack the pet for 3 seconds, in addition to its previous effects. Deadly Collusion - New Passive Ability Successful Critical Hits by single target spells will increase your Undead pet s Attack Power and Spell Power by 30 for each stack of Deathly Calling on the affected target. Attack and Spell Power boost lasts for 15 seconds. Ability is gained after spending 40 points in Necromancer. Epidemic - New Passive Ability Successful Critical Hits by the Mage s Undead pet will reduce the casting time of the Mage s next Plague Bolt within 10 seconds to instant-cast. Obtained after spending 44 points in Necromancer. PYROMANCER Due to the below changes, characters with Soul Points spent in Pyromancer will receive a free Soul respec. Burning Bonds Now instant-cast. Improved Burning Bonds Removed. Unbreakable Bonds Now requires points spent in Burning Bonds. Backdraft No longer has Fire Storm as a prerequisite to obtain. Fire Shield Now a single-point branch ability. Improved Flame Jet Now a two-point branch ability. Spark - New 5-point branch ability Reduces the Mage s global cooldown by 0.1-0.5 seconds. Unlocked after spending 20 points in Pyromancer. Ignition Now reduces the casting time of non-Fire spells by 1-5%, in addition to its original effect. Philosophy of Flame - New branch ability Increases the Mage s maximum Charge by 5-10. Unlocked after spending 10 points in Pyromancer. Burning Fury - New branch ability Each time the Mage fails to critically hit a target with a single-target spell, they gain a 15 second stacking buff. This buff increases their Spell Critical Hit chance by 3% per stack. A successful critical hit on a target will consume all stacks. Unlocked after spending 5 points in Pyromancer. Combust Renamed to Improved Combustion. Glyphs of Power Now increases all spell damage by 5%, at the expense of the Pyromancer taking 5% more damage. Improved Glyphs of Power Decreases the additional damage you take while affected by Glyphs of Power by 1-5%. Increases the additional damage you deal under Glyphs of Power by 1-5%. Fireball Now has a base 20% chance to proc a Combust damage-over-time effect on the target. The Combust damage-over-time effect now deals damage as soon as it is applied, and every second after. This is decreased from the previous 2-second interval. Improved Combustion Now appears in the combat log as its own ability, no longer attributing the damage to Fireball and no longer deals damage based on how much damage Fireball does. Now increases the chance for Fireball to proc Combust again on the target by 10-30%. Countdown Damage now increased by 5% for each stack of Combust on the target. Improved Flame Bolt The buff effect now increases all spell damage by 10% instead of just Fire. Wildfire Now gives Flame Bolt a 33-100% chance to proc Combust on the target, in addition to its previous effects. Pyromancer s Armor The chance for this ability to proc is now increased by 1% per point spent in Pyromancer above 40. Updated description to indicate that this cannot occur more than once every 10 seconds - the ability worked this way previously, but now the spell description matches. Withering Flames Now deals Fire damage and applies a stack of Combust each second while channeling. Withering Flames damage is increased by 20% for each stack of Combust on the target. Heat Wave No longer reduces the global cooldown. Also no longer resets the cooldown of Intensify Elements or Sacrifice Life Damage. Fulminate Now requires 110 Charge to cast. Improved Smoldering Power Combined into the base Smoldering Power ability, removed the Improved Smoldering Power ability. Smoldering Power Fixed an issue where this would not consume Charge if used while Internalize Charge was active. Fire Storm Now deals damage every 1 seconds, down from 2 seconds previously. Damage per tick has been reduced so that the total damage of the full channel has not changed. It will no longer deal damage immediately upon casting. Duration of the total channel has not been changed. Fiery Concentration Now reduces the amount of pushback suffered while casting single-target spells by 33-100%. STORMCALLER Due to the below changes, characters with Soul Points spent in Stormcaller will receive a free soul respec. Hypothermia Increased the duration of the Hypothermia debuff to 15 seconds. Duration of the Snare effect is unchanged. Multiple mages can now have the Hypothermia debuff on the same target at once. This applies only to the debuff and doesn t impact the snare portion of the effect. Building Storm, Favorable Conditions Abilities removed. Storm Shard - New Ability Tier 3 branch ability with 3 ranks. Gives your damaging Air spells a 33-100% chance to make your next Icicle cast within 10 seconds an instant cast, and gives that Icicle a 100% chance to critically hit with increased critical hit damage bonus of 75%. Cannot occur more than once every 10 seconds. Lightning Conductor Now causes Electrocute, Thunderbolt, Raging Storm, and Forked Lightning to deal 10-30% more damage if the target is suffering from Hypothermia. Watertouched Soulstone Fixed an issue where this was not correctly working with AoE abilities. Lightning Rod Now reduces the pushback caused by damage attack by 50-100% while casting area effect spells. Eye of the Storm Damage increased. Icicle Damage increased. Permafrost Ability removed. Severe Weather - New Ability Increases damage done by area effect spells by 10-20%. Tier 5 branch ability unlocked after spending 20 points in Stormcaller. Forked Lightning Reduced damage. The portrait icon for Electrified now shows the correct stack size and remaining time when switching targets. WARLOCK Devouring Shadows Now deals damage every second, down from 2 seconds previously. It will no longer deal damage immediately upon casting. The duration of the channel has not been changed, but the damage and charge generation per tick has been adjusted to maintain the same overall damage and charge from a full channel of the ability. Neddra s Influence Now increases both Death and Fire damage dealt by damage-over-time spells. Improved Warlock Armor Renamed to Improved Mage Armor. Now increases the Mage s damage by 2-10% when they have any Mage Armor buff active. Updated icon. Void Decimation - New Passive Ability Increases the Mage s Void Bolt damage by 0.75% for each of their Death damage-over-time spells affecting the target. This bonus increases by an additional 0.75% for each point spent in Warlock above 40. Obtained after spending 40 points in Warlock. Dark Armor Fixed a bug where rank 1 was not dealing damage. ROGUE ASSASSIN Hammerknell Synergy Crystal 2-piece Bonus Assassin Finishers apply Expose Weakness on the target. BARD The requirement where players can only have 1 Fanfare per Bard has been removed - the Bard can now buff the entire group with all 3 Fanfares. Coda of Jeopardy - New Ability Unlocked at 14 points in Bard. Plays a Coda that uses Combo Points to put the enemy in jeopardy, causing each attacker to deal additional Physical damage on 1 attack every 3 seconds for 30 seconds. Additional damage taken increases with Combo Points. This ability is similar to the Warlord’s Spotter’s Order. Extended Grief Ability now also increases the duration of Coda of Jeopardy. BLADEDANCER Weapon Barrage No longer turns on auto attack which causes Incapacitate and Lost Hope to break. INFILTRATOR [PvP] Ambush Fixed a bug so that the remaining pets do not despawn when only one of the pets is killed. MARKSMAN Electrified Munitions, Silver Tip Munitions, Vampiric Munitions No longer have a 1 second internal cooldown when using AE attacks. The proc chance is reduced for AE attacks based on the number of targets affected. For example, Electrified Munitions has a proc chance of 100% on a single target. Using Fan Out that affects 2 targets will reduce the proc chance to 50%. On 5 targets, the proc chance is reduced to 20%. Hammerknell Synergy Crystal 4-piece Bonus Increases the damage of Electrified Munitions by 30%, down from 50%. NIGHTBLADE Blackout Functionality changed. Now a passive ability that increases the number of times Scourge of Darkness triggers by 3, and the damage of Death-based attacks by 6%. For every point spent in Nightblade above 44, the number of Scourge of Darkness triggers increases by 1 and the Death-based attack damage increases by 2%. Twilight Transcendence The amount of healing done is now computed from the Rogue s base maximum health instead of their current maximum health. Twilight Shelter Duration of the buff reduced from 8 seconds to 5 seconds. When combined with Twilight Transcendence, the outgoing damage reduction is recalculated before the second reduction is applied, from 100% to 60% with Twilight Shelter, and from 60% to 36% with both Twilight Shelter and Twilight Transcendence active. Fire and Death Attunement Now increases damage dealt by 2-6%, up from 1-3%, and decreases damage taken from Fire and Death based attacks by 2-6%, down from 5-15%. Scourge of Darkness Fixed a bug where additional triggers from Blackout and Synergy Crystal effects were not benefiting from the 30% damage bonus of Heat Retention. RANGER Quick Shot Fixed a bug with the first tick of Quick Shot s damage-over-time effect so that it no longer triggers poisons, weapon enchantments, or Munitions effects. Hammerknell Synergy Crystal 2-piece bonus Splinter Shot and Shadow Fire can now be cast instantly. RIFTSTALKER Due to the below changes, characters with Soul Points spent in Riftstalker will receive a free Soul respec. Guardian Phase Now unlocked at 16 points, down from 18. Increases all Resistances by 30, reduced from 50. Improved Guardian Phase Now also reduces damage taken from non-Physical attacks by 5% when Guardian Phase is active. Stalker Phase Now unlocked at 18 points, up from 16. Guarded Steel Duration set at 30 seconds and does not increase with more Combo Points spent. Improved Guarded Steel Functionality changed. Now increases your Deflect chance by 10-20% and increases threat generation by 20-40% while Guarded Steel is active. Rift Guard Changed to a passive ability. All Plane Shift abilities and Guarded Steel trigger Rift Guard, absorbing 15% of all incoming damage for up to 50% of the Rogue s current maximum health. Lasts for 30 seconds. Improved Rift Guard The bonus applied to Rift Guard now only occurs when you are in Guardian Phase. If not in Guardian Phase, you will only get the benefit from the regular Rift Guard. Switching out of Guardian Phase after getting the Improved Rift Guard effect will cause the effect to be removed. Rift Barrier Functionality changed. 20-60% of the damage Rift Guard absorbs is reflected back on the attacker. Shadow Guard Functionality changed. Reduces Physical damage taken by 1-5% after using a Riftstalker damage attack that grants a Combo Point. For every 400 points of base Armor, you take 1% less Physical damage, up to a maximum of 20% reduction. Fixed a bug where the physical damage reduction was not working for several boss abilities in Hammerknell. Hammerknell Synergy Crystal 2-piece Bonus Now reduces damage taken from a deflected non-Physical attack by 15%. WARRIOR Gift abilities now reduce incoming Physical damage by 0.3% and non-Physical damage by 0.38% per Soul Point spent in the associated Soul Tree. Ultimately this grants a 20% Physical mitigation and 25% non-Physical mitigation bonus to characters who have all of their points spent in tank souls. Several tank abilities have had their threat generation amounts increased. Rebalanced Power costs of non-Finisher abilities to resolve the issues caused by the Surging Energy fix. This change affects all Warrior Souls. Spell interrupt shared cooldown has been increased to 8 seconds to match interrupt ability cooldowns. Removed the damage reduction in PvP for the following abilities Paired Strike, Punishing Blow, Frenzied Strike, Reaping Harvest, and Path of the Raptor. CHAMPION Lingering Wounds This and related abilities should now proc correctly in duels. Having both Overrun and Blitz for Bull Rush no longer double-dips on diminishing returns. PALADIN Aggressive Block Tooltip no longer references this ability being modified by Strength, which it isn t. Aggressive Guardian In addition to increasing the threat generated, now also increases the threat generated from Retaliation abilities, modified further by Endurance. Touch of Life Cooldown reduced to 5 minutes. Preservation Cooldown reduced to 5 minutes. Improved Reverent Protection Now increases Reverent Protection by 10-20% plus an additional 0.02/0.04% per point of Endurance. Impassable Guard Now also reduces non-Physical damage by 15%. Increased Magic damage mitigation to 25%. No longer blocks spells. No longer requires Attack Points. Scales of Justice Threat generated has been increased significantly. Sweeping Strike Shifted to more of a threat-generation role. Threat generated has been increased significantly, the number of targets it hits increased to 10 in a range of 10 meters, cooldown reduced to 5 seconds, and no longer requires a target to be used. Because of these changes, the damage has been reduced slightly. Rebalanced some abilities to work with the new Gift ability enhancements Stalwart Shield Now enhances Block by 1% per point, instead of 2%. Defender Now enhances Armor by 1% per point instead of 2 points. Hardened Will Now gives 2% non-Physical resistance instead of 3%. Shield of the Chosen Now increases Block by 10%. Small Arms Specialization No longer enhances the damage of Spotter s Orders. Life s Rapture Now heals the Paladin instantly, and generates additional threat. REAVER Increased the threat generated from all Reaver damage over time abilities. Power from the Masses Fixed a bug causing all points spent in this ability to cause the same percent chance to trigger. Reduced damage mitigation to 0.7% per application. Sinister Intent Threat enhancement is now modified by Endurance. Crest Mastery Now gives 2% non-Physical resistance instead of 3%. Wasting Away Ability changed - now increases damage of Area of Effect and Damage Over Time abilities by 3-10%. Binding of Death Ability changed - Soul Sickness, Necrotic Wounds, or Blood Fever on the target reduces all damage types dealt to the Reaver by 9%. Continues to reduce Power cost of Area of Effect abilities. Binding of Affliction Fixed a bug causing Binding of Affliction to enhance the damage done by Spotter s Order. Flesh Rot No longer reduces chance to hit on the target. Now reduces the Physical damage the target deals to the Reaver by 2% when under the effect of Flesh Rot. Value is increased based on the number of Reaver damage over time abilities the target has on it, to a maximum of 5. Cyclone Strike Shifted to more of a threat-generation role. The threat generated has been increased, the number of targets it can hit is now 10 in a range of 10 meters, cooldown increased to 5 seconds, Power cost has been increased, now generates an Attack Point, and no longer counts as a Finisher ability. Imbued Armor Now affects all damage types. Damage mitigation percentage scales from 0.5-3%. Shroud of Entropy No longer requires Attack Points. Blood Fever Can now trigger Void Knight s Blood from a Stone ability. RIFTBLADE Surging Energy Fixed a bug causing 1 point in this ability to reduce the Power cost of the next ability by 75% instead of 25%. VOID KNIGHT Fixed a bug causing Efficient Conversion to not properly alter the Power cost of certain abilities. Fixed a bug where damage shields such as Warlock Armor would trigger the counter on Fusion of Flesh, but not trigger the heal. Fusion of Flesh Fixed a bug causing this to stick around after death. Surge Now generates threat to nearby enemies when using Pact generating abilities. Due to this change, the damage of Discharge, Tempest, and Unstable Reaction have been increased slightly to make up for the loss of the increase Surge previously gave them. Rift Summon Now acts like a taunt. Due to its high point requirements and long cooldown, it does not share an internal cooldown with other single-target taunts. Once again teleports the target. Discharge Significantly increased threat caused by this ability. Singularity Damage reduction is reduced from 50% to 35% but now reduces all incoming damage, not just Magical. No longer requires Attack Points. Accord of Emptiness Now grants a Pact every 3 seconds. Now also has a 50% chance to refresh the cooldown on Rift Summon when the Void Knight is struck by a damaging spell. No longer grants damage mitigation to support the new Gift ability enhancements. Ravenous Defense No longer increases Armor. Reduces incoming damage, rebalanced to support the new Gift ability enhancements. Fixed a bug causing this to not stack with Ravenous Strength. Tempest Shifted to more of a threat-generation role. Threat generated has been increased, range increased to 10 meters, cooldown reduced to 5 seconds, and no longer requires you to have a target to use it. Changed the way that the secondary damage effect on Tempest is generated; it now generates an amount of damage per Pact that the Void Knight has active. No longer drains Pacts. Void Rebalanced to support the new Gift ability enhancements. Still reduces Physical and Magical damage. Devourer Rebalanced to support the new Gift ability enhancements. Still reduces Physical and Magical damage. Ravenous Strength Now increases Strength based on how many points you ve spent in Void Knight. Now properly stacks with Ravenous Defense. Rift Shield Now absorbs all non-Physical damage instead of just Magical damage. Catalyze, Power Sink No longer proc Instability on the target; the 5% damage reduction this gave the Void Knight is now part of the new Gift ability enhancements. Power Sink Should now properly give Pacts. WARLORD Spotter s Orders is no longer a Call and no longer generates threat from Battlefield Awareness. Locked Down Cooldown reduced to 30 seconds. Dramatic Presence Now increases the self-effects of all Calls and Commands. All Aspects have been increased to meet their previous numbers due to the change to Dramatic Presence. Killing Field Threat generation has been significantly increased. Battlefield Awareness Threat generation rebalanced to fit into an intended role as an ambient threat generator. New burst-threat generators have been added to other abilities. Increased Dodge amount. Promise of Steel Shifted to more of a threat-generation role. Threat generated has been increased, number of affected targets increased to 10 in a 10 meter range, cooldown set to 5 seconds, damage slightly reduced, and no longer requires a target to be used. Fixed a bug allowing Promise of Steel to trigger Light s Decree. Call to Entrench Self-buff bonuses have been rebalanced to work with the new Gift ability enhancement. Rallying Command Rebalanced the resistances on the self-buff component to work with the new Gift ability enhancement. Powerful Countenance Increased Armor buff. Imposing Threat generation is now enhanced by Endurance. Cooldown reduced to 30 seconds. DUNGEONS, SLIVERS, AND RAIDS Knockback abilities used by NPCs in Dungeons and Raids no longer re-orient your camera. The following dungeons now allow the use of mounts in outdoor areas - Abyssal Precipice, Charmer s Caldera, Foul Cascade, Realm of the Fae, Runic Descent. DROWNED HALLS [Sliver] Fixed an issue making it impossible to complete the Wave Goodbye achievement. Slightly increased the radius of the Hydrostatic Shock protection bubble so players gain its buff a bit faster on entering the bubble. HAMMERKNELL [Raid] Player pets are now potential targets for the Bloodplague Crawler stacking damage buff. Soulrender Zilas minions no longer award experience when killed. The Death s Hand debuff cast by Runeburst Umbrals is now removed from characters leaving the instance. Achievement Wait, What Fixed a bug with this achievement! RIVER OF SOULS [Raid] Herald Gaurath It should no longer be possible to force Gaurath s Icon of the Herald to spawn outside of the raid zone. PvP WARFRONTS Players in Warfronts should be more frequently matched against similarly ranked opponents. As always, feedback on your queue experience is welcome! Library of the Runemasters now has associated Achievements! The Codex Fixed a case where Defiant characters could sneak into the Guardian spawn area. Guardian s Flare and Defiant s Flare Planar Abilities can no longer be used on the core area-hub Wardstones. [Only affects PvP shards, as this has never been usable on hub Wardstones on PvE shards.] CHRONICLES You can now enter a Chronicle in a group that has been converted to a Raid, as long as the total size of the raid meets the player cap for the Chronicle. ZONES DROUGHTLANDS Ant Farm Entering a Warfront while you ve been polymorphed into an ant will now remove the effect. Thwarting the Emberlord Quest should be soloable once again! GLOAMWOOD A new Butchering trainer has taken up residence in Gloamwood Pines. Dan Lewis can be found near Dursk Nightclaw. Declawed The Razor Sharp Claw item is now a 100% drop from Goremouth. IRON PINE PEAKS Frozen Gauntlet Fixed a case where players in a group could fail the quest after completing the objectives. The quests In Over His Head and Dark Heart should no longer be blocked by nearby Rifts. Logging out in the Forge area of the Chancel of Labors should no longer cause you to be magically teleported to the Guardian or Defiant camps when you log back in. SCARLET GORGE Moved the Deranged Cadaver out of some rocks that would occasionally hide it. SCARWOOD REACH Rift Neverending Labyrinth Fixed an issue where the player who gains first aggro on the boss was unable to ever lose aggro from it. The achievement, Mushroom Soup, should now be granted MUCH more reliably. SHIMMERSAND Cleansing of Firesand Updated the quest objectives so this daily quest should make more sense now! Quests involving Rifts in the Dunes of Akala now provide the Rift Lure for the required Rift. STILLMOOR Sir Isaac Kasimir will no longer single-handedly tank the hordes of Endless Invasions during some zone events in Stillmoor. The zone event, An Eye for an Eye, should conclude more reliably. CULT SAGA The Heart of the Destroyer The Shade of Regulos in Expert King s Breach should be a bit less Regulos-enhanced and actually killable now! Enchanted Wood This quest has been merged into the preceding quest, A Token of the Fae . ITEMS Added a wider range of weapons to the Epic Planar Goods vendors. Manastones have been fixed so they correctly apply their bonus to your maximum mana. Improved the way we count how many items are currently equipped in an item set. Ancient Murdantix Spawn [Item] The mount item is no longer Unique, meaning you can properly acquire and trade or sell additional Murdantii after you ve collected one yourself. Blighted Champion Crystal The set bonuses on this crystal were accidentally set to the wrong order - the 2 piece bonus is now the 4 piece bonus, and vice versa. Dusty Treasure Hunter s Satchel can no longer be sold on the Auction House. Hunter Shard This lesser Essence now has Attack Power rather than Spell Power. Nyx s Archon Crystal Fixed a bug where the buff would not be removed when the Crystal was unequipped. Nyx s Necromancer Crystal Also fixed Elemental pets triggering the 2-piece bonus effect. Description has been updated to help clarify that only Undead pets trigger the effect. Nyx s Pyromancer Crystal The 2-piece set bonus now increases the chance for Fireball to leave a Combust DoT effect on the target by 10%, and increases the damage done by the Combust DoT by 40%. The 4-piece bonus causes Heat Wave to increase Fire damage by 20% while active, increases the duration of Heat Wave by 5 seconds, and reduces the cooldown by 15 seconds. Pulverizing Stonesource and Igneous Stonesource were giving an incorrect amount of Spell Critical Hit bonus and have been corrected. Sanctum s Word Now with Spell Power. Shadepiercer Updated icon and equipped renderable. Voucher Crystal Sourcestone will now give Inscribed Sourcestones rather than Crystal Sourcestones (which are no longer used). CRAFTING Clarified the description of the Apprentice/Journeyman/Dedicated/Artisan/Supreme Harvester Achievements to specify that only Mining and Foraging count for harvesting . The recipe for Polished Shadethorn Lumber now properly uses Sagebrush Timber instead of Sagebrush Lumber. You can now mine Earth Elemental, Oreling, and Golem corpses. You can now forage Treant and Bogling corpses. Thwarting Runes will no longer display as Thwarting Cipher when applied to an item. Recipe Sacred Fetish now requires 280 skill to learn, which matches the skill required to craft it. Heroic Healing Tonics and Bright Surge Vials no longer share the same icon. Light Magenta Dye is now crafted at a level that gives skillups at the point you are able to learn the recipe. ART AND AUDIO Improved and optimized some surfaces for players using the low-quality renderer mode for better visuals! Improved reflections added to many kinds of water in the game (for high-graphics settings), and improved the coloring when looking down into the water, especially in shallow areas. Sanctum outdoor music now plays more often. General area music should kick back in more reliably after exiting combat. Fixed the Spindrel mount s footstep audio not playing correctly. More swimming camera work - can now swim up easier when the camera is at the sea floor level, smarter character-hiding logic when the camera gets very close to your character, and now treats the top of the water like ground and will pitch appropriately. MACROS AND COMMANDS Changed setting window text for "Show Only my Buffs" to refer to party members instead of "on the target", as it was described incorrectly. UI/SETTINGS Porticulum locations now appear on the world map once discovered. Fixed the scrolling reset to the top of the list in the Guild UI whenever the data is refreshed. Trying to link items in a Raid Warning no longer displays box characters. Fixed a case where the Healer role icon on a group member s portrait would disappear after rearranging the group order. Quest tracker should be less likely to overlap other quests on your screen. The Daily Limit number shown on the quest log should now properly update each time a repeatable quest is turned in. RiftConnect Sending and receiving Twitter messages including the = character works properly again! Fixed a rare case where an incorrect tooltip would show up on Role icons. Added a bunch of new loading screen tips to highlight new features! Fixed Party and Pet raid frame locations being labeled backwards in the Edit Layout mode. Characters level 6 and below who have not spent their Soul Points will have a reminder pop-up of the Soul Tree UI once per play session while out of combat. Those points are important, use em! ====================================
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Order armor Order armor ベース防具とユニーク/Helmet/Shoulder Armor/Torso Armor/Gloves/Belt/Leg Armor/Boots 詳細一覧表 ベース防具とユニーク [部分編集] Helmet Base Item Unique Salet Kelly s Beanie? Helm King Baldwin s Crown? Helmet Helm of the Master Tinker? Armet Plantagenet Helm [部分編集] Shoulder Armor Base Item Unique Gorget St. George s Gorget? Crossed Shoulders Horns of Hattin? Besagews Headan s Shoulders? Spaulders Demolishman Spaulders [部分編集] Torso Armor Base Item Unique Chest Guard Sigilum Militum? Hauberk Hauberk de Beaujeu? Haubergen The Tinker s Chest? Cuirass Sydonai s Thorax [部分編集] Gloves Base Item Unique Wristbands Wristbands of Fury? Bracers Ascalon Bracers? Arm Guards Gideon s Guards? Heavy Gauntlets Vivian s Gleaming Gauntlets [部分編集] Belt Base Item Unique Truss Danwill s Truss? Belt Troyes Council? Studded Belt Gideon s Flight? Girdeon Uplifting Spirit [部分編集] Leg Armor Base Item Unique Plated Legs Temperate Column? Cuisses Cuisses of Saladin? Leg Guards The Traveling Pants? Heavy Leg Plates Spirit Plates [部分編集] Boots Base Item Unique Ironshods Sabatons Sollerets Wust s Dependable Sollerets Steelshanks 詳細一覧表 DEFENDERRAD Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 7 Name Salet Gorget Chestguard Wristbands Truss Plated Legs Ironshods Armor 11 8 17 7 6 13 10 Cost 3 Str 2 Str 4 Str 1 Str 1 Str 3 Str 2 Str Inherent Attributes +11 Special Damage Effects Defense +27 Hit Points (Rad) FARRIER Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 10 Name Salet Gorget Chestguard Wristbands Truss Plated Legs Ironshods Armor 14 11 21 9 7 16 13 Cost 3 Str 2 Str 5 Str 2 Str 1 Str 4 Str 3 Str Inherent Attributes +14 Special Damage Effects Defense BEEFEATER Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 13 Name Salet Crossed Shoulders Chestguard/Hauberk Wristbands Truss Cuisses/Plated Legs Ironshods Armor 17 13 26 11 9 20 15 Cost 4 Str 3 Str 6 Str 2 Str 2 Str 5 Str 3 Str Inherent Attributes +17 Special Damage Effects Defense BRIGADIERGUARDIANPYRIC Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 16 Name Armet/Helm/Helmet/Salet Besagews/Crossed Shoulders/Gorget/Spaulders Chestguard/Cuirass/Haubergen/Hauberk Arm Guards/Bracers/Heavy Gauntlets/Wristbands Belt/Girdeon/Studded Belt/Truss Cuisses/Heavy Leg Plates/Leg Guards/Plated Legs Ironshods/Sabatons/Sollerets/Steelshanks Armor 20 15 30 13 10 23 18 Cost 5 Str 3 Str 7 Str 3 Str 2 Str 5 Str 4 Str Inherent Attributes +20 Special Damage Effects Defense (Brigadier Pyric) +28 Special Damage Effects Defense (Guardian) +36 Hit Points (Pyric) BULWARK Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 19 Name HelmHelmet BesagewsCrossed Shoulders HaubergenHauberk Arm Guards Belt/Studded Belt Cuisses/Leg Guards Steelshanks/Sabatons Armor 23 17 35 15 12 26 21 Cost 5 Str 4 Str 8 Str 3 Str 2 Str 6 Str 5 Str Inherent Attributes +23 Special Damage Effects Defense HOMEGUARD Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 22 Name HelmHelmet BesagewsCrossed Shoulders Haubergen/Hauberk Arm Guards/Bracers Belt/Studded Belt Cuisses/Leg Guards Sabatons Armor 26 20 39 17 13 30 23 Cost 6 Str 4 Str 9 Str 4 Str 3 Str 7 Str 5 Str Inherent Attributes +26 Special Damage Effects Defense VOLTAICWARDEN Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 25 Name ArmetHelmet BesagewsSpaulders Cuirass/Haubergen Arm Guards/Heavy Gauntlets Girdeon/Studded Belt Heavy Leg Plates/Leg Guards Sabatons/Sollerets Armor 29 22 44 19 15 33 26 Cost 7 Str 5 Str 11 Str 4 Str 3 Str 8 Str 6 Str Inherent Attributes +29 Special Damage Effects Defense +45 Hit Points (Voltaic) CRAFTED Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 28 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 32 24 48 21 16 37 29 Cost 8 Str 6 Str 12 Str 5 Str 4 Str 9 Str 7 Str Inherent Attributes +32 Special Damage Effects Defense PRESERVER Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 29 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 33 25 50 21 17 38 30 Cost 8 Str 6 Str 12 Str 5 Str 4 Str 9 Str 7 Str Inherent Attributes +45 Special Damage Effects Defense ARTISAN Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 31 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 35 26 53 23 18 40 32 Cost 8 Str 6 Str 13 Str 5 Str 4 Str 9 Str 7 Str Inherent Attributes +35 Special Damage Effects Defense SENTINEL Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 33 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 37 28 56 24 19 43 33 Cost 9 Str 6 Str 13 Str 5 Str 4 Str 10 Str 8 Str Inherent Attributes +49 Special Damage Effects Defense +53 Hit Points MASTERWORK PRISMATIC Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 34 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 38 29 57 25 19 44 34 Cost 9 Str 7 Str 14 Str 5 Str 4 Str 10 Str 8 Str Inherent Attributes +38 Special Damage Effects Defense +54 Hit Points (Prismatic) IMMACULATE Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 37 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 41 31 62 27 21 47 37 Cost 10 Str 7 Str 15 Str 6 Str 5 Str 11 Str 8 Str Inherent Attributes +41 Special Damage Effects Defense ICONIC Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 40 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 44 33 66 29 22 51 40 Cost 10 Str 8 Str 16 Str 6 Str 5 Str 12 Str 9 Str Inherent Attributes +44 Special Damage Effects Defense VAULT Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 42 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 46 35 69 30 23 53 41 Cost 11 Str 8 Str 17 Str 7 Str 5 Str 12 Str 9 Str Inherent Attributes +62 Special Damage Effects Defense FLAWLESSPHANTASMIC Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 43 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 47 35 71 31 24 54 42 Cost 11 Str 8 Str 17 Str 7 Str 5 Str 13 Str 10 Str Inherent Attributes +47 Special Damage Effects Defense +63 Hit Points (Phantasmic) ABSOLUTE Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 46 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 50 38 75 33 25 58 45 Cost 12 Str 9 Str 18 Str 7 Str 6 Str 13 Str 10 Str Inherent Attributes +50 Special Damage Effects Defense ANGELIC Lv Slot Helm Shoulder Torso Gloves Belt Leg Boots 47 Name Armet Spaulders Cuirass Heavy Gauntlets Girdeon Heavy Leg Plates Sollerets Armor 51 38 77 33 26 59 46 Cost 12 Str 9 Str 18 Str 7 Str 6 Str 14 Str 11 Str Inherent Attributes +67 Special Damage Effects Defense +67 Hit Points
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攻略チャート5
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ニュース @wikiのwikiモードでは #news(興味のある単語) と入力することで、あるキーワードに関連するニュース一覧を表示することができます 詳しくはこちらをご覧ください。 =>http //atwiki.jp/guide/17_174_ja.html たとえば、#news(wiki)と入力すると以下のように表示されます。 「Wiki」創設者のPC 競売に - auone.jp ドラゴンクエストけしケシ攻略Wiki - Gamerch(ゲーマチ) 真女神転生5攻略Wiki|メガテン5 - AppMedia(アップメディア) アイプラ攻略Wiki|アイドリープライド - AppMedia(アップメディア) ポケモンBDSP(ダイパリメイク)攻略wiki - AppMedia(アップメディア) 【テイルズオブルミナリア】リセマラ当たりランキング - TOルミナリア攻略Wiki - Gamerch(ゲーマチ) SlackからWikiへ!シームレスな文章作成・共有が可能な「GROWIBot」リリース - アットプレス(プレスリリース) メトロイド ドレッド攻略Wiki - Gamerch(ゲーマチ) Among Us攻略Wiki【アマングアス・アモングアス】 - Gamerch(ゲーマチ) 【ウマ娘】チャンピオンズミーティングの攻略まとめ - Gamerch(ゲーマチ) 【ウマ娘】ナリタブライアンの育成論|URAシナリオ - Gamerch(ゲーマチ) 【ウマ娘】フジキセキの育成論|URAシナリオ - Gamerch(ゲーマチ) 【シャーマンキング】リセマラ当たりランキング【ふんばりクロニクル】 - ふんクロ攻略Wiki - Gamerch(ゲーマチ) サモンズボード攻略wiki - GameWith 【スタオケ】カード一覧【金色のコルダスターライトオーケストラ】 - Gamerch(ゲーマチ) 【グランサガ】リセマラ当たりランキング - グランサガ攻略wiki - Gamerch(ゲーマチ) 【スマブラSP】ソラのコンボと評価【スマブラスペシャル】 - Gamerch(ゲーマチ) 【ブレフロレゾナ】リセマラ当たりランキング【ブレイブフロンティアレゾナ】 - ブレフロR攻略Wiki - Gamerch(ゲーマチ) 【ポケモンユナイト】サーナイトの評価と性能詳細【UNITE】 - Gamerch(ゲーマチ) 【ウインドボーイズ】リセマラ当たりランキング(最新版) - ウインドボーイズ攻略Wiki - Gamerch(ゲーマチ) 仲村トオル、共演者は事前に“Wiki調べ”(オリコン) - Yahoo!ニュース - Yahoo!ニュース 【ENDER LILIES】攻略チャートと全体マップ【エンダーリリィズ】 - Gamerch(ゲーマチ) 【ウマ娘】あんしん笹針師の選択肢はどれを選ぶべき? - Gamerch(ゲーマチ) 【ポケモンユナイト】アップデート情報・キャラ調整まとめ - ポケモンユナイト攻略Wiki - Gamerch(ゲーマチ) 【Apex】シーズン11の新要素と最新情報まとめ【エーペックス】 - Gamerch(ゲーマチ) ロストジャッジメント攻略Wiki - Gamerch(ゲーマチ) 【Among us】新マップThe Airship(エアシップ)の解説【アモングアス】 - Gamerch(ゲーマチ) ハーネスについて小児科医の立場から考える(坂本昌彦) - 個人 - Yahoo!ニュース - Yahoo!ニュース ゼルダ無双攻略Wiki|厄災の黙示録 - AppMedia(アップメディア) ウマ娘攻略Wiki - AppMedia(アップメディア) ゲトメア(ゲートオブナイトメア)攻略Wiki - Gamerch(ゲーマチ) 【白夜極光】リセマラ当たりランキング - 白夜 極光 wiki - Gamerch(ゲーマチ) お蔵入りとなった幻の『スーパーマリオ』 オランダの博物館でプレイ可能?(リアルサウンド) - Yahoo!ニュース - Yahoo!ニュース ナレッジ共有・社内wikiツール「NotePM」が「ITreview Best Software in Japan 2021」のTOP50に選出 - PR TIMES 【B4B】近接ビルドデッキにおすすめのカード【back4blood】 - Gamerch(ゲーマチ) ポケモンスナップ攻略wiki - AppMedia(アップメディア) 富野由悠季「ブレンパワード」作り直したい!ファンを前に意欲(シネマトゥデイ) - Yahoo!ニュース - Yahoo!ニュース 【ウマ娘】査定効率から見た取るべきスキルとおすすめキャラ【プリティーダービー】 - Gamerch(ゲーマチ) ナレッジ共有・社内wiki「NotePM」が「ITreview Grid Award 2021 Fall」で、チームコラボレーションとマニュアル作成部門において「Leader」を5期連続でW受賞! - PR TIMES メモ・ドキュメント・wiki・プロジェクト管理などオールインワンのワークスペース「Notion」が日本語ベータ版提供開始 - TechCrunch Japan 【ギアジェネ】リセマラ当たりランキング【コードギアス】 - ギアジェネ攻略Wiki - Gamerch(ゲーマチ) モンスターファーム2(MF2)攻略wiki|アプリ・Switch移植版 - AppMedia(アップメディア) 【ブラサジ】最強キャラTierランキング【ブラックサージナイト】 - Gamerch(ゲーマチ) 【パワプロ】鬼滅の刃コラボ情報まとめ - Gamerch(ゲーマチ) 【SPAJAM2021】第3回予選大会は「クイズ!WIKIにゃんず!」を開発したチーム「かよちゃんず」が最優秀賞! | gamebiz - SocialGameInfo 検索結果における「ナレッジパネル」の役割とは・・・ウィキメディア財団とDuckDuckGoの共同調査 - Media Innovation ナレッジ共有・社内wikiツール「NotePM」が「BOXIL SaaS AWARD 2021 Autumn」にて「コラボレーション部門」を受賞! - PR TIMES 【ポケモンユナイト】カメックスの評価と立ち回り【UNITE】 - Gamerch(ゲーマチ) Wikipediaが「中国人編集者の身の安全を守るため」に一部の編集者アカウントをBANに - GIGAZINE 【ドッカンバトル】3.5億ダウンロードキャンペーン最新情報 - ドッカンバトル攻略Wiki - Gamerch(ゲーマチ) BTS(防弾少年団)のV、8月のWikipedia閲覧数が韓国アーティストで1位!グループでは4ヶ月連続トップ - Kstyle 【イース6オンライン】リセマラ当たりランキング|召喚ガチャの開放条件は? - Gamerch(ゲーマチ) BacklogからNotePMへwiki情報を自動API連携する「Backlog to NotePM」をSaaStainerに掲載開始 - PR TIMES ライザのアトリエ2攻略Wiki - AppMedia(アップメディア) 真女神転生3リマスター攻略Wiki|メガテン3 - AppMedia(アップメディア) ガーディアンテイルズ(ガデテル)攻略Wiki - Gamerch(ゲーマチ) タスクも文書もWikiもデータベースもまとめて管理できる「Notion」とは? - ASCII.jp ナレッジ共有・社内wikiツール「NotePM」が、見るだけ専用ユーザー『無料』の新プランを発表! - PR TIMES 【かのぱず】リセマラ当たりランキング【彼女お借りします】 - Gamerch(ゲーマチ) 【乃木フラ】リセマラの必要はある?【乃木坂的フラクタル】 - Gamerch(ゲーマチ) 【パワプロ】生放送まとめ|パワフェス2021 - パワプロ攻略Wiki - Gamerch(ゲーマチ) ルーンファクトリー5攻略wiki|ルンファク5 - AppMedia(アップメディア) <W寄稿>韓国発の不純物によって汚された「スポーツ精神」=韓日戦の野球で「反民族行為者」騒動(WoW!Korea) - Yahoo!ニュース - Yahoo!ニュース 簡単操作で自分専用Wikiを構築できるMarkdownエディタ「Obsidian」のモバイル版を使ってみた - GIGAZINE 情報マネジメントツール「Huddler」がwiki機能を刷新 - PR TIMES 【カウンターアームズ】改修のやり方とメリット【カタアム】 - Gamerch(ゲーマチ) シェアエコ配送アプリ「DIAq(ダイヤク)」のアンカーアプリで、高層ビル・商業施設の入館方法などお役立ち情報をまとめた「DIAqwiki」を公開 - アットプレス(プレスリリース) 異常熱波のカナダで49.6度、いま北米で起きていること(森さやか) - 個人 - Yahoo!ニュース - Yahoo!ニュース 【ツイステ】マスターシェフの攻略~辛味のふるさと~【料理イベント】 - Gamerch(ゲーマチ) 【ラグナロクオリジン】リセマラは不要?おすすめ職業は?【ラグオリ】 - Gamerch(ゲーマチ) 白夜極光攻略wiki - AppMedia(アップメディア) 【バイオミュータント】2.02アプデ|アップデート1.4情報 - バイオミュータント攻略Wiki - Gamerch(ゲーマチ) 【ひな図書】リセマラ当たりランキング【日向坂図書館】 - Gamerch(ゲーマチ) ニーアレプリカントリメイク攻略wiki|ver.1.22 - AppMedia(アップメディア) 【ウマ娘】ゴルシウィークはいつから?キャンペーン情報まとめ - Gamerch(ゲーマチ) 【Apex Legends】ヴァルキリーの能力と評価【エーペックス】 - Gamerch(ゲーマチ) シーズン66 - 【超速GP】ミニ四駆 超速グランプリ攻略まとめwiki - 電撃オンライン 乃木坂的フラクタル攻略Wiki - Gamerch(ゲーマチ) 「こんなことになるとは…」13年前のエイプリルフールについた“嘘”がネットで… ある男の告白(BuzzFeed Japan) - Yahoo!ニュース - Yahoo!ニュース 整理不要の情報共有ツール(社内Wiki)「Nerve」シードラウンドで総額約3500万円の資金調達を実施 - PR TIMES 【ウマ娘】隠しイベントの発生条件と効果まとめ - Gamerch(ゲーマチ) Nerve - 整理不要の情報共有ツール(社内Wiki) ローンチカスタマー募集開始のお知らせ - PR TIMES モンハンライズ攻略Wiki|MHRise - AppMedia(アップメディア) パニシンググレイレイヴン(パニグレ)攻略wiki - Gamerch(ゲーマチ) 【ひなこい】最強ひな写ランキング - ひなこい攻略Wiki - Gamerch(ゲーマチ) 稲作アクションRPG『天穂のサクナヒメ』における「農林水産省攻略wiki説」は本当なのか? - AUTOMATON スタスマ攻略Wiki【スタースマッシュ】 - Gamerch(ゲーマチ) 無料とは思えない多機能っぷりなWikiインフラ「Wiki.js」レビュー、自前でホスト&外部サービスと連携可能 - GIGAZINE Microsoft Teamsの基本と活用(24) TeamsのWikiを使う - マイナビニュース 『ゲーミングお嬢様』での提起が話題に “企業系wiki”に横たわる問題点とは - リアルサウンド 「エイリアンのたまご」,自動周回機能と公式wikiが登場 - 4Gamer.net 【リゼロス】Re ゼロから始める異世界生活 Lost in Memories攻略まとめwiki - 電撃オンライン 【世界初!】モノの背景を全方位で執筆できるVintage Wiki「VOV」を正式リリース - PR TIMES 足もとのベストアンサーを“編集”! Wikiペディキュア! - ビューティ特集 | SPUR - SPUR.JP パワプロ2021/2020攻略Wiki - Gamerch(ゲーマチ) ヌーラボ、「Backlog」の絵文字入力の補完機能やWiki編集の自動マージ機能を改善 - CodeZine(コードジン) ヌーラボ、プロジェクト管理ツール「Backlog」の絵文字入力の補完機能・Wiki編集の自動マージ機能を修正改善 - PR TIMES Backlog、Wikiにファイル添付が容易にできる機能をリリース -- グローバルバーの視認性改善なども実施 - PR TIMES ドッカンバトル攻略Wiki - Gamerch(ゲーマチ) GK川島、パンチング失点でWiki書き換え炎上 「セネガル代表」「プロボクサー」... - J-CASTニュース
https://w.atwiki.jp/riftinfo/pages/255.html
RIFT 1.2 - 5/10/11 - Spoils of War FEATURED GENERAL GAMEPLAY LOOKING FOR GROUP GENERAL INSTANCES WARDROBE SLOTS RIFTCONNECT CRAFTING RIFTS ROLE/CALLING DISPLAY ASCENDED POWERS RIFTS AND INVASIONS ANCIENT WARDSTONES GUILD PERKS GUILD QUESTS CULT SAGA COMBAT SOULSCLERICCABALIST DRUID INQUISITOR PURIFIER SENTINEL TEMPLAR [PvP] MAGESARCHMAGE [PvP] ARCHON CHLOROMANCER DOMINATOR ELEMENTALIST NECROMANCER STORMCALLER WARLOCK ROGUEASSASSIN BARD BLADEDANCER INFILTRATOR [PvP] MARKSMAN NIGHTBLADE RANGER RIFTSTALKER SABOTEUR WARRIORBEASTMASTER CHAMPION PALADIN PARAGON REAVER RIFTBLADE VINDICATOR [PvP] VOID KNIGHT WARLORD ZONESDROUGHTLANDS FREEMARCH IRON PINE PEAKS MERIDIAN MOONSHADE HIGHLANDS SANCTUM SCARLET GORGE SCARWOOD REACH SHIMMERSAND SILVERWOOD STILLMOOR STONEFIELD DUNGEONS AND RAIDS ABYSSAL PRECIPICE CHARMER'S CALDERA DARKENING DEEPS DEEPSTRIKE MINES THE FALL OF LANTERN HOOK FOUL CASCADE GREENSCALE'S BLIGHT [Raid] IRON TOMBS KING'S BREACH REALM OF THE FAE RUNIC DESCENT ITEMS CRAFTING PVP/WARFRONTS ACHIEVEMENTS GRAPHICS AND AUDIO COMMANDS AND MACROS AUCTION HOUSE UI UI/SETTINGS CLIENT FEATURED New Looking for Group tool to form Dungeon, Rift, and Quest groups with other interested players on your shard! Along with Looking for Group, Expert Dungeons have undergone a general balance pass and reward improvement. Brand new Wardrobe slots allow you to customize the appearance of your character and even save whole outfits to swap between. Added the option to purchase a fifth Role from your Calling trainer! Discover Slivers - a glimpse into an alternate Telaran reality - that pose challenges geared toward 10-person Raid groups. Increased rewards for PvP play and Warfronts, including improved gear and better Favor and Prestige rewards. New Crafting Rifts offer additional ways to obtain materials and crafting skill-specific Plaques! Use RIFTconnect to easily manage options for the various social networks you can integrate with RIFT. Many, many additional changes below! GENERAL GAMEPLAY You may now purchase a 5th role at your Calling trainer! Reduced Auction House deposit prices by about 25%. Added weekly quests to Meridian and Sanctum to obtain a random Expert Rift lure. Corrupted coins on the ground in Meridian now behave properly. You can now use social emotes, even with a partial name match, to display your emote at another player in target range regardless of whether you actually have that player targeted. (ex /wave Joe to wave at Joebob, even if you have Mary targeted.) Those who managed to sneak behind enemy lines and complete the introductory artifact collections inside Meridian or Sanctum now have a special reward coming their way! To make Artifact set collecting more fun for more Artifact hunters, rarity rates have been tuned to be less extreme between common and rare Artifacts. We ll be keeping an eye on this through future updates to see if the rates need another boost. Artifacts for the Guardian version of the introduction quest for artifact hunting no longer have a sell value. Mana and Health potion drop rates from mobs have been reduced. They can still be purchased from your friendly local Apothecary friend or Auction House! Markers for completed quests will now always appear on the main map regardless of whether they are currently being tracked in quest stickies. Discover quest objectives will no longer increment while a character is dead. Characters can no longer accumulate multiple daily quests from the same category (i.e. multiple Outfitter dailies) in their quest journals. Daily quest on offer for a particular day now stay the same before and after a shard restart. For quests requiring you to kill level-appropriate targets, tooltips for mobs of too low level will no longer indicate that they will count for the quest. You now receive an alert message when reaching a currency cap on your character (ex Planarite). Currency caps are now shown on the character sheet. Potentially fixed player armors randomly changing color! If the last leader-ranked member of a guild is removed due to trial player restrictions, a new leader will automatically be selected. As a part of the Looking for Group release, there have been a number of updates to instances and item rewards See below for details! LOOKING FOR GROUP You can now use the new Looking for Group tool to queue for Dungeons, Rifts, or group quests with other players on your server! The Looking for Group icon has been added to the main menu tray in the lower left corner of the screen, and can also be opened with the default shortcut key I . Select from the group roles available to you based on the roles you currently have saved on your character. Queue for specific dungeon or expert dungeon groups, or join the random dungeon queue. Once a group is formed, members will be teleported to the chosen dungeon zone. Rift and quest groups formed through the Looking for Group tool are not automatically teleported. Queue for group quests currently in your or your party members quest journals from anywhere in the world and find others also looking to complete these quests! Additional rewards are granted for completing a random dungeon through the Looking For Group tool - these can be gained up to seven times per week but are not restricted in number per day, so you can do as many or as few as you like each day of the week up to the weekly cap. Save them all up for one day or spread them out; your choice! Additional restrictions based on gear also apply to forming groups for tier 1 and 2 Expert Dungeons through this tool. Dungeon Daily quests are now obtained via the Quest tab in the Looking for Group tool. You must wait 10 minutes after your LFG tool party forms before being able to vote-kick a member. Players vote-kicked from an LFG group will be prevented from being picked again for re-queues by that group for 15 minutes. Players put on ignore will not be selected for your group ever. Players waiting for a group through LFG cannot be joined via public grouping or group merging while in the queue. Players in the LFG queue will drop out of it if they choose to join a public group or invite others into their group themselves. If a player has to leave an LFG group mid-dungeon, the group leader will have the option to use the LFG tool to automatically search for a replacement to continue the instance. GENERAL INSTANCES Expert Dungeon Plaque of Achievement items have all received a power upgrade. If you already have these items, they will be boosted as well! Expert Dungeon final bosses are now guaranteed to drop an Epic item. No more finishing the dungeon and getting nothing but Rare items for the whole run. Epic items still have a chance to drop from the rest of the bosses in the zone. Some items have been weeded out of the Expert Dungeon drop tables that were very similar to others so you are more likely to see a wide variety of drops. Additionally, some items now drop from different bosses in order to spread out the range of drops available per fight. Your instance and raid lockouts are now displayed on a new Instances tab in the Character window. SLIVERS As we all know, Telara’s universe is comprised of a myriad of planes and realities that all intersect with each other and with Telara at seemingly random angles and times. A “Sliver” is a place where a thin slice of another reality can be seen intersecting with our Telara. Some of these slivers are places where planar conflicts may have already been won or lost. Help set things right in other realities, or protect our own from their influence! The Planar Goods merchants in Meridian and Sanctum now sell the ascended power to view slivers - Omen Sight for Guardians and Quantum Sight for Defiants. These new abilities allow you to see things others might not be able to see, and potentially lead to the discovery of the entrance to Gilded Prophecy, a raid instance intended for 10 players. WARDROBE SLOTS Wardrobe slots are now available for you to customize your character s look! All characters have access to the first wardrobe set (all armor slots) at level 1. Additional purchaseable wardrobe sets will allow you to save and swap multiple outfits quickly. You can only equip armor in Wardrobe Slots of the appropriate type for your calling - Plate for Warriors, Leather for Rogues, etc. Additional clothing items will be available in the future, including from new Clothier vendors in Sanctum and Meridian. A wardrobe set s icon can be dragged onto ability bars to create a shortcut for quickly changing your character s outfit (similar to Role icons on ability bars). Costume versions of character starting clothes have been added to Clothier merchants in Meridian and Sanctum. Cosmetic hat items have been converted to costume items so they can be equipped in Wardrobe slots. RIFTCONNECT The optional social network integrations in RIFT have been combined and expanded under the heading RIFTconnect . Settings for Facebook, Twitter, Tumblr, and YouTube can now be accessed via a button on the lower left corner of the patcher as well as the Settings menu in-game. Facebook sign-in status can only be changed from the game patcher. In-game recorded video now has options for Twitter, Tumblr, and Facebook sharing. The commands used to post updates from in-game are - Facebook /fb, /fbpic - Tumblr /tumblr, /tumblrpic - Twitter /tweet, /tweetpic - To send out to everything you re currently logged in to /blast, /blastpic CRAFTING RIFTS Lures for Crafting Rifts and are obtained by completing the new weekly crafting quests in addition to the tradeskill-specific Plaque the quest awards. These Rifts drop raw materials, Augments, and other goodies for crafters. Reaching the final stages gives a chance of obtaining an additional plaque! Crafting Rift lures open a Rift of appropriate level for the zone. In addition, materials awarded are also based on the zone level where the Rift is opened. All levels of crafting Rifts give a chance for an additional plaque from the bonus stages, even below your character level. Bring your friends and spread the wealth! ROLE/CALLING DISPLAY Shifted from 5 different Combat Role colors to using a combination of Combat Role icons and Calling name colors. Callings use the following colors Red - Warrior, Purple - Mage, Green - Cleric, Yellow - Rogue. An icon is displayed to the left of the player s name to indicate their Combat Role. Defensive/Tank - Shield icon, Damage - Sword icon, Healer - Cross icon, Support - Flag icon. These indicators now also appear on search results and Warfront leaderboards. ASCENDED POWERS Added new consumable Aspect of the Ancients items to the main Planar Goods Merchants in Sanctum and Meridian. You can carry up to three of these and they restore one planar charge when used. Anti-Planar Augmentation and Holy Champion now properly self-cast even when the auto self-cast option is turned off. RIFTS AND INVASIONS Gear from Expert Rifts has been increased in power. Existing items will be updated automatically. NEW EXPERT RIFT The Expert Earth Rift ‘Auricore Forerunners’ is now available! NEW RAID RIFTS The Raid Rifts ‘The Golden King’ and ‘Drakith Hatchery’ are now available! Zone and Colossus Events are now easier to find. Zones that have active zone events now have a special icon next to the zone name on the main map. Mousing over the icon will display a tooltip showing the current progress of the event. Zone events now show on the main map which Wardstones need to be defended. Wardstones that must be defended as part of a zone event now have their main map icon turn red when they are destroyed. Expert and Raid Rifts now have Achievements! Defender Achievements for each zone no longer list Rift events that do not occur in those zones. Reduced the amount of Planarite awarded by individual Invasions and Footholds during zonewide events. Slightly increased the amount of Planarite awarded in general from Rift content of levels 10-14 to keep it in line with the 15-19 range. Increased Planarite cap from 30,000 to 60,000. You may now purchase Expert and Raid Rift Lures if you have the required Planar Notoriety of the appropriate type - or purchase husks which no longer have a Notoriety requirement to obtain. ANCIENT WARDSTONES Ancient Wardstones should no longer disappear mysteriously. Ancient Wardstones now have their own tooltip type with related information displayed on mouseover. Ancient Wardstones are now shown on the main map when controlled by one of the factions. During zone events, Neutral Wardstones now take reduced damage, much like Defiant and Guardian wardstones do. Invaders attacking the Ancient Wardstone in Howling Plateau of Scarwood Reach will no longer travel through Scarlet Gorge to get there. GUILD PERKS Planar Protection Fixed a typo in the tooltip for this perk. Recall Scrolls should continue to count down their reuse time while you are logged out. Call of the Ascended Now properly costs 3 Planar Charges. Will no longer prompt living people with a resurrection window. No longer works in a dungeon if anyone in the group/raid is in combat. Now has a 20 second casting time. GUILD QUESTS Guild quests requiring you to kill a number of monsters from rifts now require that your target be green, but no longer require an overall minimum mob level for guild level 10 quests or below. New weekly harvesting guild quests are available from Horace Shoe in Meridian, and Cardinal Gladewillow in Sanctum. These are taken and completed as an individual, but reward your guild. More standard guild quests have been added to the mix! Player-kill objective PvP quests now require more updates in general. CULT SAGA Forces of the Plane of Death Updated the quest text to indicate that participation in the Rift is required to receive credit. The Means of the Endless Towers should give more time between waves, and mobs will despawn after wipes. Cutting Off Communications and Tombs of Old can now be updated through the Expert version of the appropriate dungeon. A Family Affair The aura detector can now be used again on Jiles Newkosa if you fail to kill him the first time. Powers of Life and Air Now requires only Honored notoriety. Securing Source Now asks a bit more than just running the Deepstrike Mines dungeon. COMBAT Diminishing Returns changes Abilities are now consolidated into two groups for diminishing returns. - Movement abilities [Root, Knockback, Snare] which were not previously set up with diminishing returns. - Control abilities [Banish, Disarm, Silence, Fear, Confuse, Mesmerize, Stun] In PvP, being hit with a crowd control effect starts a 24 second diminishing returns timer. If you are hit with a second effect from the same group (Movement or Control) during that time, the effect is reduced by 50%. You are then immune to additional effects from the same group until the initial timer has expired. Crowd control-breaking effects have also been updated with the new Diminishing Returns groups Breaks all effects - PvP Souls Break Free - Bladedancer Untangle - Elementalist Sever Bonds - Pyromancer Flicker - Ranger Escape Artist - Escape Artist no longer grants immunities. - Riftblade Rift Walk - Riftstalker Flashback Breaks Control effects - Paladin Devotion - Reaver Tempered Will Breaks Movement effects - Bladedancer Flash of Steel - Champion Ruthless Pursuit - Marksman Getaway - Riftstalker Shadow Stalk - Shaman Battle Charge - Vindicator Unrestrained - Warden Dissolution Damage Reduction updates The following powerful short-duration damage reduction buffs will no longer be overwritten by weaker effects - Nightblade Twilight Shelter - Riftstalker Planar Refuge - Vindicator Phalanx - Warlock Neddra s Essence The following abilities no longer stack with other powerful short-duration damage reduction buffs - Druid Strength of the Fae - Infiltrator Ignore Pain - Sentinel Healer s Covenant - Void Knight Singularity NPCs will prefer unstealthed targets when picking between targets they re equally mad at. You should no longer see NPCs targeting invisible man or other un-targetable phantoms. Falling damage no longer triggers abilities and other effects that react to damage taken. Fixed an issue causing ability effect tooltips on others to often show incorrect values. Queued abilities will now be cleared when casting another ability, even if you cast one off of global cooldown. This will stop queued damaging abilities from doing things like breaking stealth if Slip Away is used in combat. Channeled abilities will no longer interrupt themselves, or be interrupted by attempts to use another ability that fail. If queuing is enabled, they will be queued for next cast. Otherwise, the second use while the channel is under way will be ignored. This is a server-side queue and not impacted by client lag. Visual effects that appear on the ground from using abilities [ex Marksman s Pedestal] will no longer disappear when the caster is polymorphed. Character sheet tooltips for Hit, Focus, and Toughness now offer suggested amounts for different content tiers. Autoattacks now resume more quickly after performing abilities. Toggling auto-attack no longer triggers certain cases of reactive abilities. Reactive Abilities now check if an effect comes from your character or your pet, which allows abilities like Flesh Rip to appear correctly. Reactive abilities whose target has moved out of viewable range will no longer leave a sad, orphaned reactive ability icon on screen. Fixed pets losing effects that were on them when teleporting or entering/leaving an instance. Fixed a bug where the Battleworn debuff didn t prevent NPCs from regenerating health outside of combat. Scorpion and Ranged Spider-type (yikes) mobs Skittish Reduced from a 25% Dodge bonus to a 10% Dodge bonus. NPC Assassins Malicious Strike ability for these NPCs now deals damage and snares the target by 30%. NPC Assassins These NPCs no longer use Paralyzing Strike when attacking from stealth. They now use an NPC version of Assassinate instead. Basilisks Toxic Discharge, Scarab s Septic Wound These NPC abilities are now properly cleansable as Diseases. Reduced the Dodge bonus for the Insubstantial ability used by Ifrit and Djinali NPCs. SOULS PvP Souls Break Free In addition to cancelling crowd control and movement impairing effects, Break Free now grants 5 seconds of immunity after being activated. Reaver, Void Knight, Paladin, Warlord Fixed a bug causing AoE taunts to only trigger an 8 second cooldown with each other rather than the full shared 1-minute cooldown. Taunts can now be used three times before diminishing returns affects NPCs [previously 2 times]. Fixed an issue with the use of Rogue tracking abilities while mounted that would cause the Rogue to fall through their mount. Also fixed a bug with Feign Death and Slip Away abilities that sometimes didn t keep you from gaining aggro right after use. Cleric snares now list the movement speed reduction on the effect tooltip. Increased the base values of AoE damage reduction abilities on pets. They each now reduce AoE damage by 65% + 1% per point spent in that soul. Affected abilities are - Summon Greater Primal Companion [Beastmaster], Forest Blessing [Druid], Greater Elemental Affinity [Elementalist], Ancient Tomb [Necromancer], King of the Jungle [Ranger]. CLERIC CABALIST Distorted Shadows Fixed rank 10 to do appropriate amounts of damage. Dark Water Fixed the damage dealt per tick to match the intended total damage listed on the tooltip. DRUID Weight of the World Fixed tooltip to properly indicate that healing is affected as well as damage. Friend of the Weald Fixed tooltip to indicate that it also affects attack power contribution. Crag Hammer Increased the damage of Rank 6. INQUISITOR Sanction Heretic The damage over time portion now has a separate name, Sanction, so it can be differentiated in combat logs. Life and Death Concord Now has a 6-30% chance to proc and no longer has an internal cooldown. Utilizing the proc now gives Bolt of Depravity a 10 second cooldown after that cast. Armor of Treachery Now increases Armor and Endurance. Armor of Devotion Now increases Spell Power and Critical Hit. Armor of Awakening Now increases spell damage by 5%, critical hit by 5%, and mana regeneration rate by 10%. Increases damage taken by 5%. Aggressive Renewal Added a tick for a total of 4 intervals, increased the mana restored, and reduced the cooldown to 1 minute. Nysyr s Rebuke Now shares the same diminishing returns group as other Control abilities. PURIFIER Ward of the Ancestors Reduced cooldown to 3 seconds. Ward of the Ancestors cannot be cast again on the same target for 20 seconds. Caregiver s Blessing No longer triggers the global cooldown. SENTINEL Word of Hope Now also increases the spell power bonus of Healing Breath by 2% + 1.5% per point spent in Sentinel above 36. SHAMAN Vengeance of the Frozen Earth No longer applies a snare to the target if they are already snared. TEMPLAR [PvP] Barb of Shackles Now shares the same diminishing returns group as other Movement abilities. No longer applies a snare to the target if they are already snared. Blessing of the Martyr Now gives your damaging abilities a 20% chance to remove 1 buff effect from enemy players. Once triggered, this cannot happen again for 2 seconds. Ethereal Shell Once triggered, cannot happen again for 15 seconds. Reduced duration to 5 seconds; damage reduction reduced to 3% per point spent. Arcane Defenses Spell damage reduction has been reduced to 1% per point spent. MAGES ARCHMAGE [PvP] Due to the below changes, characters with Soul Points spent in Archmage will receive a free soul respec. Mana Shield Fixed so this now works as described. Steelweave Now correctly reduces all damage received from players instead of only physical damage. Steelweave Physical damage reduction reduced to 1% per point spent. Lethargy Removed. Degeneration - New Ability Channels dark energy into the enemy player, dealing Death damage over 3 seconds and removing a single buff effect from the target each second. 30 second cooldown. This ability is obtained after spending 10 points in Archmage. Ethereal Shell Once triggered, cannot happen again for 15 seconds. Damage reduction has been reduced to 3% per point spent. ARCHON Exhilaration Now only triggers on damaging or healing Critical Hits. Power in Numbers Corrected an issue where the second rank of this ability was not affected by aura abilities. CHLOROMANCER Living Shell Fixed an issue where this was returning mana if the absorb shield was removed before it expired. Also correctly removes mana when it deals damage. Enduring Tether The cooldown reduction granted by this ability is now reflected in the Soul Tether tooltip and affects it properly. Nature s Touch Updated ability description to clarify how this works with Lifegiving Veil. Lifegiving Veil Fixed an issue with heals from Livegiving Veil receiving a bonus from Spell Power twice. Fixed an issue preventing Corrosion from triggering healing from Livegiving Veil. Seed of Life, Soul Tether Can no longer be cast on a pet. DOMINATOR Controlled Opportunity In addition to its current functionality, this now also gives the next damaging ability used on the target a 100% chance to hit, but prevents that ability from critically hitting. Durable Control Now causes Transmogrify, Mass Exhaustion, and Disorient effects to break after the enemy receives damage equal to 1.5-3% of your max Health, plus 0.15-0.3% of your maximum health for each point spent in Dominator. This only occurs with enemies above 85% health. ELEMENTALIST Charged Now properly affects ranks 8, 9, and 10 of Lightning Strike. Tempest Corrected an issue where Tempest would apply inconsistently to AoE abilities. Water Elemental s Ice Bolt no longer snares the target. Planar Expansion In addition to the original effects on Air and Earth pets, this now increases the damage done by the Greater Water Elemental and increases the duration of the Water pet s Mind Freeze ability. NECROMANCER Corpse Explosion Rank 3 now has a 10 second cooldown instead of 45 seconds. Blood Spike Ability description now updates to reflect changes from Clattering Bones. Plague Bolt Fixed an issue that allowed this to gain damage bonuses from other players stacks of Deathly Calling. Shadow Revenant Ruination No longer gains damage bonuses from Vengeful Spirit for stacks of Deathly Calling above 5 on the target. Soul Rend No longer gains damage bonuses for stacks of Deathly Calling above 5 on the target. Skeletal Zealot, Skeletal Horror Readjusted their armor values, which were not previously readjusted after the cloth armor increase in 1.1. Other pets are unaffected. PYROMANCER Burning Bonds Using this will no longer cause a pet to stop attacking an enemy if the Pyromancer has the Unbreakable Bonds ability. Ground of Strength Now reduces damage received by 20% and reduces damage dealt by 10%. Now increases all magical resistances by 60, armor by 70%, makes the mage immune to crowd control abilities, and reduces damage dealt by the mage by 10%. This ability no longer has a chance to proc a stun. Fire Storm Will no longer award Charge if an ability that blocks Charge generation is active. Updated description. Combust Fixed an issue causing multiple stacks of the DoT effect to only deal the damage of one stack. This now works properly. Cinder Burst and Fulminate can no longer be used within 5 seconds of each other. Cinder Burst/Pyromancer s Armor Fixed an issue where the damage from Cinder Burst would consume a Pyromancer s Armor proc incorrectly if the proc occurred after Cinder Burst was cast but before it landed on the enemy. STORMCALLER Building Storm Now gives a 100% critical damage bonus to Hypothermia-causing spells, up from 50%. Lightning Storm Will no longer award Charge if an ability that blocks Charge generation is active. Updated description. Lightning Conductor Now correctly affects ranks 9 and 10 of Thunderbolt, and rank 10 of Electrocute. Static Discharge Fixed an issue causing the damage portion to retain the effect of buffs that were active when the ability was cast but no longer active when the damage portion triggered. Damage is now attributed to the person triggering the damage instead of the caster of the buff. Static Discharge now triggers off of damaging spells and abilities and no longer triggers off of auto-attacks. Spark of Life Can no longer be cast on a pet. WARLOCK Devouring Shadows Will no longer award Charge if an ability that blocks Charge generation is active. Updated description. Improved Life Leech Updated ability description for more clarity. ROGUE ASSASSIN Serpent Strike Damage increased. Cooldown reduced from 10 seconds to 8 seconds. Impale Damage increased. Now gains additional damage bonuses from Attack Power. Assassinate Damage increased. Backstab Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Now has a 6 second cooldown. Murderous Intent Fixed a bug where this was not giving the correct percentage increase to physical damage. Poison Malice No longer causes stealth to break when activated. Hidden Veil Reworded ability description. Slip Away Should now work more consistently against NPCs. Physical Trauma Now increases your Final Blow damage by 4-8% on targets affected by Impale. Improved Stealth Should no longer mysteriously stop working. BARD Cadence Cadence will correctly give 3 combo points instead of 2 when you have points spent in Expedited Wounds [Infiltrator]. Anthem of Fervor Will no longer be overwritten by lesser buffs. Verse of Rebirth - New Ability Brings the fallen ally back to life and restores 20% of their health and mana. This ability cannot be used while in combat. Available with 36 points spent in Bard. BLADEDANCER Due to the below changes, characters with Soul Points spent in Bladedancer will be given a free soul respec. Flash of Steel The minimum required range to use this ability has been reduced to 3 meters from 8. Deadly Strike Corrected an issue where rank 9 and 10 were both trained at level 42. Rank 10 of Deadly Strike is properly trainable at level 48. Quick Strike Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Precision Strike Additional damage bonus from Attack Power increased to 100% from 50%. Ability base damage increased. Mass Subdue The damage from Mass Subdue will no longer trigger secondary effects like Serrated Blades or weapon poisons, and will no longer cause the incapacitation effect to break as a result of these secondary effects. Blade Tempo, Side Steps, Blade and Soul Parity, Double Coup, and Dualism No longer cause stealth to break when activated. Blade Finesse and Combat Expertise Traded positions within the soul tree. Blade Finesse Now increases the Attack Power bonus for Deadly Strike by 5-25%. Deadly Dance Bonus increased to 7-21% and can occur up to 3 times. INFILTRATOR [PvP] Focused Intent No longer works against non-player targets. Against All Odds Now triggers from stun, root, or disarm, reducing damage by 3-15% for 5 seconds. Once triggered, cannot be triggered again for 15 seconds. Now also triggers from Silence effects. Evading Thoughts Reduced duration to 2 seconds per combo point. Take Cover AoE damage reduction reduced to 3% per point spent. MARKSMAN Due to the below changes, characters with soul points spent in Marksman will receive a free soul point respec. Fire and Forget Removed. Eradicate - New Ability Available after spending 44 points in Marksman. Removes up to 2 buffs from the enemy target. Close Quarters Combat Now a 1 point passive ability rather than an activated one. Now available as a 6th tier branch ability. Bull s Eye Now available as a 5th tier branch ability. Crossfire Available after spending 26 points in Marksman. Sniper Training Revised. Now increases the damage of Empowered Shot and Deadeye Shot by 7-21%. Controlled Fire Removed. Improved Hit and Run New ability available after spending 38 points in Marksman. Allows the execution of ranged attacks while moving; causes Empowered Shot and Deadeye Shot to become instant cast abilities, removes cooldown on Empowered Shot, and reduces the Energy cost of all Marksman abilities by 50%. Shares a cooldown with Hit and Run. Hit and Run No longer causes stealth to break when activated. Rapid Extrication Revised - it now reduces the cooldown of On the Double, Hit and Run, Improved Hit and Run, Bull s Eye, and Retreat by 15-30%. Strafe Now deals an additional 20% damage if you are standing on your Pedestal. Rapid Fire Shot Revised. No longer adds a buff that increases your attack speed. Now a ranged damage finisher that fires 1 shot per combo point up to a maximum of 5 shots. 20 second cooldown. Master Archer Now scales up in damage with the number of points spent in Marksman. Deaden - New Ability Blasts the enemy, interrupting casting and silencing them for 5 seconds with a successful interrupt. Not affected by global cooldown. Available with 24 points spent in Marksman. Pedestals Leaving a pedestal now applies a 15 second buff of the Pedestal s bonus, which will wear off unless you re-enter. NIGHTBLADE Heat Retention Fixed an occasional issue where this wouldn t always trigger when using a damaging ability that awards a combo point. Ebon Fury, Twilight Shelter, Twilight Transcendence No longer cause stealth to break when activated. RANGER Double Shot Fixed a bug where this would cause Fang of the Life Lord to trigger. Shadow Fire Now increases the damage of Ranger attacks by 35%. RIFTSTALKER Rift Disturbance Now generates more threat than before. Planebound Resilience, Planar Refuge, Scatter the Shadows No longer cause stealth to break when activated. Flashback Can no longer be used when carrying the Fang of Regulos in Black Garden. SABOTEUR Incriminate, Carpet Bombing, Rapid Setup No longer cause stealth to break when activated. Combat log messages now appear when Energy is refunded for using Charges out of combat. Spike Charge The Bleed effect from Spike Charge should now trigger Blood Rage on your pet if you have soul points spent in Ranger s Blood Rage. Traps will no longer follow you when zoning into an instance or using a porticulum. Last Stand Removed. High Explosives - New Ability Unlocked at 44 points. Detonate causes the target to Bleed for 6 seconds. The amount of damage dealt is based on your weapon damage and number of combo points used. WARRIOR Warriors Threat generation of Finisher attacks for Reaver, Paladin, Warlord, and Void Knight have been increased. BEASTMASTER Backhanded Blow Fixed a bug causing this to not deal extra damage per bleed on the target. Also properly affected by abilities that modify attack-point building attacks. Flesh Rip Now correctly considered a bleed effect for other Beastmaster abilities. Also no longer incorrectly triggers a global cooldown. Removed the Messy Wound effect that showed on the target s debuff bar when they were critically hit by a pet. Protective Companion Fixed a bug causing non-offensive polymorphs (such as several quest effects that disguise you) to break while this was active. Spoils of the Hunt Should now heal correctly. CHAMPION Mark of Extermination Effect now ends when the target dies. Intense Training Fixed the incorrect soul tree display for the impact of Intense Training on Soldier s Bearing, Slayer s Bearing, and Destroyer s Bearing. PALADIN Balance of Power Removed internal cooldown. Tip the Balance still has an internal cooldown. Improved Paladin s Devotion Now shows correctly reduced cooldown in tooltip and on the cooldown timer. Tip the Balance Slightly reduced the internal cooldown on Tip the Balance. Shield of the Hero Will now properly be removed by abilities that remove buffs. PARAGON Shifting Blades The tooltip has been updated to better reflect that this ability is intended to be used with two-handed weapons or sword-and-shield builds. Deadly Grace Fixed a bug causing this to trigger on every other Dual Strike, instead of on all of them. Touch of Tranquility Now shares the same diminishing returns group as other Control abilities. REAVER Power From the Masses Now triggers off of any damaging ability used, rather than just AoEs. Corrected a bug that caused this to trigger on auto attacks. Shroud of Entropy Now shares a stacking group with other damage reduction abilities to keep them from being stacked to unintended levels. It now stacks with Power from the Masses and Imbued Armor. RIFTBLADE Planar Blade Fixed a bug causing Planar Blade to not proc as much as was intended. Stonespear The root from this ability should now break based on damage dealt to the rooted target. Avatar of the Rift Fixed a bug causing this to modify Attack Power contribution by too little. Avatar of the Rift Fixed a bug causing this to increase the damage of Avatar of the Rift s damage shield, Burning Blood, and Elemental Touch by more than was intended. Fiery Burst The damage-over-time component from Fiery Burst will no longer overwrite the same components applied by other Riftblades. Burst abilities in general The debuff component on Burst abilities no longer overwrites debuff components applied by other Riftblades. Fixed several issues that were causing Burst abilities to trigger out of order. VINDICATOR [PvP] Subdue Now properly lowers damage against all targets. Stand Off Now properly roots the Warrior in place. Phalanx Duration reduced to 10 seconds, max range reduced to 10 meters. Now applies a debuff that prevents the target from being affected by Phalanx for 60 seconds. Forced Recon, Furious Blades Now only trigger against players. Forced Recon No longer applies a snare to the target if they are already snared. VOID KNIGHT Pacts Changed the way Pacts are spent. Abilities no longer consume all Pacts on the caster - they consume a set amount and their effects are modified by those Pacts consumed. This should allow Void Knights to strategize the use of Pacts while also keeping some in reserve when using abilities. Fusion of Flesh Revised - now protects the Void Knight for 20% of their maximum health for each Pact consumed by the next 5 non-Physical hits over 30 seconds. Each non-Physical hit heals the Void Knight for 20% of their maximum health. Consumes up to 5 Pacts. Discharge Revised - Now costs 2 Pacts. The first damage effect will remain the same and occur with 1 or 2 Pacts consumed; the second hit will scale based on how many Pacts the Void Knight spent. The overall damage of the ability should remain the same as the previous incarnation. Tempest Moved to require 26 soul points, with additional ranks added. The first damage effect will occur regardless of how many Pacts are spent and is unchanged, while the second will scale based on how many Pacts were spent. The overall damage of the ability should remain the same as the previous version. Rift Shield Now costs 5 Pacts. The overall absorption should remain the same, with the only change being that it doesn t consume all Pacts available. Ravenous Strength, Ravenous Defense Now apply and last as long as Pacts. Any abilities adding a Pact will add these, and anything that removes Pacts will remove them. Ragestorm No longer incorrectly hits more than 5 targets. Insatiable Hunger Fixed a bug causing this ability to take the value of the target s weapon in calculation, rather than your own. Improved Rift Summon Now shows correctly reduced cooldown in tooltip and on the cooldown timer. Quality Care Fixed a bug causing Quality Care to trigger off of pre- and post-phase Warfront heals. Also fixed a typo in the ability description. Spell Sunder Won t incorrectly remove Distraction debuffs from the target. Accord of Emptiness - New ability Reduces damage dealt by melee attacks by 20%, and non-physical attacks by 10%. Available with 50 points spent in Void Knight. Spellbreaker will no longer remove the Reaver’s Binding of Atrophy. The debuff from Binding of Atrophy can now be removed. Fusion of Flesh Fixed a bug causing this to trigger off of the Void Knight s own abilities. Fixed a bug with Reckless Strike, Rift Tap, and Furious Rage, where they were not generating enough threat. WARLORD No Permission to Die Fixed a bug that could cause this to not actually heal the Warlord on death . Promise of Steel Cooldown reduced from 10 seconds to 8 seconds. Call to Battle Now also places a buff on the Warlord, Battle Caller, which increases their Attack Power. This buff stacks with Call to Battle and other raid-wide buffs. Call to Entrench Now also places a buff on the Warlord, Entrenchment Caller, which reduces their damage taken. This buff stacks with Call to Entrench and other raid-wide buffs. Call to Regroup Now also places a buff on the Warlord, Regroup Caller, which increases the threat they generate. This buff stacks with Call to Regroup and other raid-wide buffs. General s Order - New Ability Available with 51 points, this ability acts like Sergeant s Order versus a group of up to 5 enemies. Fixed a confusing error in the tooltip for Call to Entrench. Battlefield Awareness Now causes Call and Command abilities to generate threat against up to 10 nearby enemies. ZONES Zone bosses spawned by Ancient Wardstones in Scarlet Gorge, Scarwood Reach, and Droughtlands now display on the main map. Resolved some issues with major or elite Invasions not dropping loot - mostly seen in Stonefield and Iron Pine Peaks. Fixed a bug which could occasionally cause players to pinball over areas of water. DROUGHTLANDS The talking Raptors around Redoubt no longer have say text on aggro. Clever girls. You can no longer mount in the upper levels of Lantern Hook. Battle Royale Gave the Arcane forces a bit more survivability. In the Name of Lantern Hook The first quest objective now shares updates with a group. Scout and About Adjusted map indicators. Clearing the Rest Added map indicators to help with finding the Fleshrend Centaurs. In the Name of Lantern Hook Updated quest text to better indicate that using the Standard is what summons Mongrok. Thwarting the Emberlord Fixed an issue that could cause Morkael to get into a broken state. Also corrected the display of the sword-type quest reward to not look like an axe. Back to the Pit Quest rewards corrected! Carrion s Song Increased Carrion s respawn rate. The Flightsong ability now lasts twice as long, though it reduces Carrion s damage output by 50% rather than 75%. Flightsong still hits Carrion like a truck. Reduced Carrion s level from 43 to 42 to match the quest level. Words of the Damned Added some visuals for being teleported around Redoubt Tower. NPCs at Brigand s Bluff and Fallback now have levels appropriate to the surrounding content. Stormbrood Lair Mob population now responds better to the level of player activity in the area. Hook and Crook, Grab and Go You should now be able to continue on a scavenger hunt regardless of whether a new one has started. The Biggest Void Reduced the amount of mana taken and damage done by Netharius Life Glutton ability. Netharius and his Summoned Nethers now deal less damage, and the Summoned Nethers have slightly less health. The Full Rundown, On the Hoof The tooltip for Whirl of Speed now displays the correct duration of 6 seconds. Ancient Wardstone quests in Droughtlands now with 100% more actual rewards! FREEMARCH Uncanny Box Fixed an issue that could cause players to teleport to another tower in the Iron Fortress. Trial of Combat Sir Olgedon should no longer be able to enter a broken state after being defeated in combat. Rift Jakub s Second Battalion Fixed an issue causing the Aurarch to hulk out and be pretty much un-killable. He s not quite so angry anymore. IRON PINE PEAKS A new zone event has been added to Iron Pine Peaks! Planar Chill - hold the Icewatch Bulwarks to defeat the forces of Crucia! Frozen Gauntlet Visually improved and optimized this daily quest. Also made it update properly for all members of a group. You can now turn in Iron Pine Peak event dailies even when the corresponding event isn t running. Shipment Triangulation Fixed the icon for the Locator Device. Bitter Winds Fixed some rare cases that could cause this quest to stop working. Redsnow Bodyguards no longer get so confused over who is Defiant or Guardian. Consequences of Neglect You can now progress past the second objective of this quest. A Gathering Storm Added map markers to the second and third kill objectives. An Unbearable Burden Fixed several issues with the debuff applied during this quest. Defiants that die near Choke Water no longer respawn at the Guardian resurrection point there. Jengri Blackfoot can no longer be helped repeatedly by Savik and Kric. Moved a few artifacts that were impossible to reach or iced over. Dabbling in the Forbidden Fixed an issue that would sometimes cause the Ritual Altar to not be usable. MERIDIAN Garad Nallam, the primary planar merchant in Meridian, now has the appropriate Planar Goods merchant title. Expert Dailies have been moved to Epoch Plaza and are now given out by Lord Olangdon. MOONSHADE HIGHLANDS Added a porticulum to Reclaimer s Hold. Honor Them Quest now grants updates for the entire group. Mistfall Monsters This quest now has map locators for both objectives. Memories of the Past Fixed incorrect tagging mobs for corpse scanning. Wild Element Fixed an issue causing Bound Sobeks to incorrectly grant credit for this quest. Tormented Minds Fixed Veiled Nightmares not being attacked by guards. The Key to it All This quest now gives more accurate instructions. The Relics of Bahralt Abyssal Thieves should no longer mount more than one ambush in each location. A Holy Remedy Fixed an issue that caused a few of the Sickly Dwarves to be incurable on this quest. Death s Embrace Sped up the respawn of Abyssal Focusers. His People s Shield Updated quest visuals to have a physical form for those with lower settings who can t see the visual effects. SANCTUM Assassination attempts have become so frequent that they no longer stun Cyril. Cyril, Borrin, and Shyla now have boss-style immunities, including against interrupts. Quartermaster Melke, the primary planar merchant in Sanctum, now has the appropriate Planar Goods merchant title. Guardian players wondering how they can be knighted as a member of the Sanctuary Guard can now speak to Sir Guysun Lawless in the Lodge of the Planes to the rear of Sanctum. Sir Guysun can direct those seeking this honor to where they may have prerequisite quests incomplete. [Kain storyline quests] SCARLET GORGE The Living and the Dead The Uythradge Eye will now dismount players. Spared Parts Reduced the respawn time of Elemoil. Broke Down Bahlmus, Spared Parts The modified DX-27 will now drop the Carmintium Belt for all party members. An Unlikely Initiate Fixed an issue that could cause Agogag s cage door to close instead of open. Strange Brew Noxious Fumes debuff is now less obnoxious. It shouldn t get stuck on you. Crushing the Constructs Increased respawn rate of quest targets and flagged additional mobs in the area to count toward this quest. Rift Basilisk Den This rift should no longer claim to be Minor when it s really full of super strong creatures. SCARWOOD REACH Added a respawn point, resurrection NPC, and Healer just outside of Trollblight Caverns to alleviate rage caused by dying in the cave and having to run back from Perspice. The undead population of Granitewood Crossing should be a little less punishing. An Innocent Condemned The Cage Key can now be looted by all members of a group. Proof of Concept Now with 100% more Reliquary sealability. Recovering the Unknown Fixed map marker to show actual quest objective area. Can You Hustle? Quest objectives no longer require you to complete them sequentially. Honest When Dead Fixed missing map marker. Wrongfully Buried Elysia Raymund now offers this quest only to Defiants. Rift Eaters of the Dead The Flesh Mound for this event should no longer fail to spawn. Rift In the Ground Elite mobs should no longer spawn throughout this entire Rift. Draylo Fuzzchin s supply of Greater and Mighty Mana Potions has finally run out. Risen Channelers in Granitewood Crossing no longer have a knockback attack and had their damage output reduced by 20%. SHIMMERSAND Foiled Plans Players in Hazeed s Cave waiting to take on Hazeed will no longer be teleported out when another player defeats him. Miracle of Modern Magic The quest marker for Fibrous Reeds should show a more accurate area. Pillaged Goods This quest now requires only 7 Confiscated Sourcestones instead of 10. Turn the Hourglass Quest objective should now increment more reliably. Foiled Plans Fixed a rare issue where the Enthralled Stonemaw would fail to die during this quest. Making a Deal This quest now displays a map locator for both objectives. Assistance from the Dead You can now re-awaken mobs for this quest if your initial target is killed by someone else. Ritual Rescue Fixed this quest for Dragonslayer Covenant dailies. The bridge in Gildstone Sanctum can now be crossed after completing the quests The Prize and the Power and Strike the Earth . The Pulsing Grit buff can no longer be purged from Akala s minions. Sandstone Brutes in Gnawbone Valley will no longer hide in walls. Players running the Low Quality Renderer should find it much easier to complete the Shimmersand Puzzle. A Crafter s Lament Quest now grants credit to all members of a group. The Inmate Disguise will now display on the quest sticky for the following quests in the Flatyard Slither the Voice, Welcome to the Yard, A Man Who Can Get Things, The Mastermind, Loose Ends, and Final Preparations. The Kobold members of The Wanton in Firesand Desert now drop Ritual Firebrands. Removed the prerequisite quest for Ritual Firebrands. Zone Event Wind and Wings Corrected the progress text. Whispering to the Winds Fixed the second objective for this quest so it can be completed. SILVERWOOD The Vigil s Shield Tweaked the mechanics of this quest slightly for playability. Lord of the Fae Makirn will not respawn so quickly if there is no one nearby on the quest. Rift Gedlo Supply Drop Adjusted to prevent creatures getting stuck in stacks of crates...again. STILLMOOR A new zone event has been added to Stillmoor! An Eye for an Eye - gather shadestone to summon your own champion in order to defeat Gogalab the Pox Bringer! Ruston is now a potential invasion location for Defiant invaders. Stillmoor got a bit less stingy - daily quests now award notoriety comparable to other end-game zones. Guardian players that were eligible but did not receive the Marshal Kain storyline rewards (a Necrotic Semblance or Necrotic Rage essence) should seek out Sergeant Coda at Thalin Tor. Abominable Reconnaissance Removed the use time on manifests to make them a bit easier to click on while also fending off abominations. Master and Wolf Improved respawn time of quest targets. Following the Light/The Light that Leads The Retreating Instincts ability now makes the targeted wisp unattackable. Additionally, the polymorph it puts on your character can now be clicked off. In a Quiet Place/Where the Dead Rest Fixed an issue that could cause the Obrivic Sentinel to not return to his original location after being kited away, or remaining hostile to players. Dark Discoveries Increased the drop rates on the Abominations slightly. Dirty Job Adjusted the visual effects that appear when near the Blessed Weapons so they are more visible and last longer. Sniffing Them Out Coyotes should now properly spawn when requested. The Past Added more clues and adjusted the location of existing clues to make this quest easier. Added another Cooking Fire nearer to Tigram Stillstep for luring Gunder away. Spawn rate of Stillstep Lackeys reduced. Drugon Khaliknos now respawns more quickly. The Hunt Rages On The named mobs for this quest now respawn much more quickly. The Big Three, The Dead Ringers Reduced respawn times on targets of these quests. Decreased respawn times on some daily quest targets in Stillmoor. The Endless Citadel should be slightly easier to fight through - especially for those who use mana to dispatch their enemies. Past is Prologue Simplified how this quest is available - now offered by Donal Sumptor immediately after completing Rise and Fall . STONEFIELD Taking the Trog for a Walk Goorn should now properly reset when a player abandons this quest. The Smoldering Tormentors of Rock Ridge have grown more numerous! The Last Valley Centius respawns more quickly. Stealing Glory Only players on this quest should receive Soul Essence. Extra Strength Relief The Fluid Injector now dismounts players at the start of use. Gnarvul, Questing Overseer, and XT-300 have now been sighted by reliable sources in Stonefield. DUNGEONS AND RAIDS Dungeon Daily quests are now obtained via the Quest tab in the Looking for Group tool. The health of general population mobs in Expert Dungeons has been reduced. Reduced the damage dealt by general Expert Dungeon NPCs. If players log out while in a raid, as long as one member is still actively online the raid will be kept and offline members shown as Disconnected. Greenscale s Blight and River of Souls now have closer respawn locations. All Raid bosses now drop 5 Plaques of Achievement for each member of the raid. Many bosses have had a pass done to bring them in line with their intended difficulty, and to make them more fun for melee damage characters in general. In a number of cases, some encounters were more challenging than intended. These changes should also help with forming appropriately matched groups through the upcoming Looking for Group system. With the upcoming addition of the Looking for Group tool, we re also in the process of tuning our Expert Dungeons to be completable with one appropriately geared healer per group, instead of frequently requiring a second full healer on top of support heals. Additionally, the power of the items purchased from the Expert Dungeon stores has increased to assist gearing up for further challenges. With these changes we expect more dungeons to be completed more often; as a result, the cost for Expert Dungeon merchant items has increased. Overall, this should net a similar or improved gain rate of plaque-purchased items. The power level of tier 2 Expert Dungeon items and Raid items have been upgraded. This should more clearly differentiate later Expert Dungeon gear from early Expert gear, as well as Raid items from Expert Dungeon items. Corrupted and Malformed Souls can now be purchased for Plaques of Achievement. Expert Rift openers can now be purchased for 1750 planarite Raid Rift openers can now be purchased for 3500 planarite ABYSSAL PRECIPICE Kaler Andrenos Kaler s Ice Geyser now deals Water damage. Expert Calyx now resets if pulled off of his platform. A blocking wall is also activated at the start of the encounter. Expert Renthar should be less likely to chain high damage abilities on a single target. Added a portal to Calyx s platform that activates once he is killed that allows players to exit the instance. Majolic Blood Crystal health slightly reduced. Majolic Blood Contagion can no longer affect pets. CHARMER S CALDERA Gronik Slightly reduced the amount of power Gronik gains over time. Cyclorax now uses mana. Expert Adjusted the encounter space around Ryka Dharvos so the lasers can t be so easily avoided. Standard Corpse Eaters no longer provide experience or drop loot. DARKENING DEEPS Expert Glubmuk s Poison Bolt should not hit characters fewer than 6 meters from him. Expert Scarn s Wind Buffet no longer ignites smoldering bones. Scarn s Smoldering Bones stay on fire longer. Incinerator Gerbik now uses mana. Non-boss NPCs in Darkening Deeps no longer count toward quests requiring dungeon boss kills. Expert Tegenar Deepfang Cocoon health slightly reduced. Expert Scarn Searing Heat damage slightly reduced. DEEPSTRIKE MINES Kaleida Reduced the radius of her crystals AoEs substantially. THE FALL OF LANTERN HOOK Oludare Fixed the targeting method used by Oludare so he won t turn to face a new target while cleaving or rear-kicking (in the face). Expert Ereetu Firestorm damage slightly reduced. FOUL CASCADE Expert Sparkwing learns to use his ranged abilities. It s super-effective. GREENSCALE S BLIGHT [Raid] A number of new Relic quality weapons have been added to Greenscale. Prince Hylas Slightly reduced the absorption amount of Spiritual Barrier. Prince Hylas Modified the amount of damage increased by Avenging Wrath. IRON TOMBS Expert Players immune to knockback will no longer be immune to Totek s Ancient Fury. Expert Bonelord Fetlorn s Boiling Marrow no longer affects pets. Guardians now respawn next to the Messenger of the Vigil. Humbart the Bold no longer cleaves players behind him! KING S BREACH Expert General mob populations have been reduced by a few pulls. Expert Immunity to knockback no longer prevents damage from Konstantin s spikes. Expert Konstantin s Cleaving Strike now has a proper effect radius. Expert Konstantin s Mathosian Fury displays an on-screen warning before use. Expert Players within 3.5 meters of Konstantin receive a 20% damage bonus. Expert Konstantin Spike Trap damage slightly reduced. REALM OF THE FAE Expert General mob populations have been reduced by a few pulls. Chillblains Fixed the targeting on the Elemental spawn, which was not working reliably. Luddoghan Made some adjustments to prevent his ground goo from targeting the tank. Expert Fae Lord Twyll Fae Chill damage reduced. RUNIC DESCENT Rictus Adjusted how Rictus uses his abilities and reduced some of the associated stuns and stun durations. Expert There is now a text warning when Eliam gains Dark Fury. ITEMS Greater Essences that can be equipped simultaneously now stack properly with each other. Previously, a few cases of matching elemental type Greater Essences would sometimes conflict. Now, if you can equip both in the same Focus, you receive the benefits and effects of both Essences. Unique-Equip Families have been removed from most Greater Essences; you should now be able to equip any Greater Essences together. Planar Lenses still share a unique-equip family (you can only have one Lens equipped at a time). The speed of the Ancient Tartagon [Collector s Edition mount] now scales to match the speed of the fastest mount you own. Fixed Swift Desert Najmok to move at epic mount speed (110%). It was incorrectly using the rare mount speed (90%). Cult Saga quest reward helms for Mages and Clerics have their Hit replaced with Focus. Aelfwar Conspirator s Signet will now properly display in combat logs, and has a more informative tooltip. Ancient Ironwood Staff now has Endurance instead of Dexterity. Arcane Hand Icon should no longer trigger when using Sacrifice Life Mana or other non-hostile spells. It also now triggers only on the target of the ability that caused it to proc. Buckley s Necklace is now an actual necklace instead of a ring. Increased stats to bring it in line with other neck items. Despoiled Band was not able to be equipped by anyone; now it can be equipped by anyone. Oh, and it also has a correctly spelled name. The ability on Divine Defender will now trigger properly, instead of not at all. Faeguard Belt has its Block changed to Parry, as Rogues do not generally block. Fang of the Life Lord Updated tooltip to clarify that the user is healed for the damage caused. The Fleshreaper now triggers properly. Grand Bauble of Brilliance now has the correct icon and appearance. Hand of the Eviscerator now triggers properly. Helmet of Transgressions is now Warrior-only. Lich-Skin Jerkin and Battlemaster s Jerkin can now be sold to vendors. Martyr s Fist now has a chance to deal an additional 90 Life damage, instead of claiming to restore mana - which it never did. Mortuous Shadestone should proc more reliably now. Night Leather Jerkin now has Attack Power rather than Spell Power. Petrifying Rune The root proc effect now breaks on damage. The Pyroblade from Fall of Lantern Hook is now a bind on pickup item. The Quicksilver Yearbook now requires being equipped to trigger. Royal Ruby Charm Melee Critical Hit is now Spell Critical Hit on this item. Sandwarden s Robe Changed Spell Critical Hit to Spell Power on this item to differentiate it from Robe of the Last Ritual. Scorching Blade of Talos Now properly has Spell Power. Scotty s Research Papers are no longer Soulbound and have an appropriate sell price. The axe Shadefall now has Endurance rather than Wisdom. Brilliant Shadestone Amulet now has Focus instead of Hit. Fervent Shadestone Necklet and Mighty Shadestone Necklet now have Focus instead of Hit. Shroud of Anti-Life now sorts under the proper Auction House category. Spectral Horse items are no longer Unique. Titan s Eternal Band now properly has Focus instead of Hit. Totem of Overgrowth Healing from this item now correctly displays in the combat log. The cooldown on Unseen Insignia will now continue to count down while you are offline. Verdant Archbow should no longer proc on non-damaging abilities. Wand of Charred Earth Changed Melee Critical hit to Spell Critical hit. Warmaster s Hammer Spell Critical Hit removed and replaced with more Parry. Waylon s Ring has been resized so it fits as a ring instead of a necklace. Whip-Worn Britches are now called Whip-Worn Boots and should have the correct appearance when worn. The Rare Essences, Marching Flood and Battle Tide are no longer Soulbound when acquired. The Crystallized Fire Elemental essence sold in Fortune s Shore has been removed and replaced with a new Greater Essence. Existing Crystallized Fire Elemental essences will not be changed. The effects of Sacred Heirloom of Eth and Totem of Overgrowth have had their chance of triggering with Area Effect abilities decreased, and their chance of triggering on single target abilities increased. These also now only trigger from the first tick of a heal over time spell. A number of offhand books and skulls have their appearances fixed. Bahralt s Symbol of Justice, Thedeor s Symbol of Retribution, and Thontic s Amulet of Discovery Replaced Hit with Focus on these items. Essence Watertouched Soulstone Updated the ability description. Essence Elementalist Sourcestone Now works as described. The essence Beholden Target now correctly has Attack Power instead of Spell Power. Many Expert Dungeon and Raid loot items had no sell value - this has been corrected. Changed the name of the dropped cash item, Shimmering Powder, to Glittering Powder to avoid duplicating the name of the Epic Runecrafting ingredient, Shimmering Powder. Dragonslayer Covenant, Order of Mathos, and Icewatch notoriety merchants now sell only a single version of their armored mounts. Greater Bottle of Tricks, Exalted Bottle of Tricks, Whisker Concoction, Sheepish Concoction, Prancing Concoction, and Abyssal Modifier now share the same diminishing returns as Control abilities. Strength-type random essence containers should no longer give out underleveled essences. Corrected an issue with the Greater Essences Rekindled Flameshard, Cinder Flamesource, Combusted Flamesource, Engulfed Flamesource, and Smoldering Flamesource which prevented them from proccing correctly in some situations. Rare Sourceshard planar currency can now be traded for Planarite at Rare Planar Goods vendors. All relic weapons out of Greenscale s Blight and River of Souls now require level 50 to equip. Nico Lights are now on the global cooldown. A number of mysterious items no longer drop with no apparent use (Diviner s Frond, Sublimated Stone, etc). They may make a reappearance someday! Illusion Ethian Monk and Illusion Mathosian Vanguard now have a 60 second use cooldown. Added description text to the Lute and Flute artifact merchant items. CRAFTING New weekly crafting quests have been added for all six production skills. Each awards a plaque as well as a Rift Lure that can be used to open a Crafting Rift (details above). Crafting daily and weekly quests now scale to match your character level and always award appropriate experience and notoriety. The recipe window now has a Search feature! Search recipe names, ingredient names, equipment slots, and Rune usable on slots for recipes that your character knows. You can also filter by the type of modification a Rune provides (Strength, Spell Power, etc). For each production skill, one Master workorder has been bumped up to 250 minimum skill instead of 230. - Order of Mathos Workorder Mighty Bottle of Critical Strikes has been changed to Workorder Mighty Healing Tonic, which does not include Pristine Distillate as an ingredient, and requires 250 skill to receive this quest. - Icewatch Workorder Radiant Rage Runeshards now requires 250 skill to receive this quest. - Icewatch Workorder Soulbind Leather Shoulders now requires 250 skill to receive this quest. - Dragonslayer Covenant Workorder Carmintium Sabatons has been changed to require Carmintium Pauldrons, and requires 250 skill to receive this quest. - Dragonslayer Covenant Workorder Carmintium Longsword has been changed to require Carmintium Stilettos, and requires 250 skill to receive this quest. Armorsmithing Workorders that duplicated the required items from other workorders of the same rank have been updated - in most cases this means a Sabaton Workorder now asks for Boots instead. Workorder Basic Healing Tonics and Workorder Mighty Healing Tonics (previously Mighty Bottle of Critical Strikes) are no longer set as level 1 quests. Exquisite Cloth, Light Downy Cloth, and Tough Silken Cloth now only drop for Outfitters. Slightly increased the drop rate of all crafting quest items. In addition, they can now be found on a wider variety of mobs and resource nodes. The description for the quest A Peerless Leather now refers to the correct quest objective items. Bottle of Spellstrikes and Bottle of Critical Strikes now trigger the effect Bitter Aftertaste , which prevents another such potion from being used for 60 seconds. Redistributed some ingredients in Runecrafting recipes! The changes are as follows -Unwavering Rune recipes now use Perpetuals in their recipes instead of Sentience Runecrafting materials. -Resolute Rune recipes now use Perpetuals in their recipes. -Recondite Runeshard recipes now use Sentiences instead of Kinetics. -Potent Rune recipes now use Perpetuals instead of Kinetics. Recipes for Quicksilver Bow and Hunting Bow now require only 1 Core each. Fine Leather Shoulders now require Fine Leather instead of Reinforced Leather. Enchanted Cores and Evergreen Cores can now be found in both Silverwood and Freemarch. The following crafted items are no longer Unique-Equip Ebony Hatchet, Darkmetal Scepter, Orichalcum Ritual Blade, Darkmetal Sword, Divine Defender, Orichalcum Mace, Eviscerator, Damascus Shiv, Damascus Saber, Band of Crystallized Mana, and Titan s Signet. Smoldering Runeshards have been renamed to Smoldering Runes. The scroll for Recipe Medium Leather Hood was previously Epic, though the crafted item was Uncommon. This has been corrected so the recipe scroll shows Uncommon rarity. Plaited Silver Ring has been renamed to Plaited Cinerium Ring. Death Warding Potions have been renamed to Unholy Warding Potions. Glowing Wrathful Rune now displays its name correctly after being applied Fixed a typo where Honed Demon Horn mentions parry. This reference has been removed. Like other versions of the Demon Horn augment, Honed Demon Horn only award Attack Power and Dexterity. Jagged Lightstone now sorts properly under Gems for auctions. Darkcloth Belt, Conditioned Leather Boots, and Conditioned Leather Jerkin now sort under the appropriate categories in the Recipe window. A number of items from Dungeons and Raids were not able to be Salvaged or Runebroken. Now all dropped equipment in Expert Dungeons or Raids should be salvageable or runebreakable. The following items now Salvage correctly Silver Choker, Lariat, and Pendant; Gold Chain, Choker, Gorget, and Lariat; Fine Platinum Chain; Platinum Choker, Gorget, and Necklace. Tweaked node respawn rates in Shimmersand, Moonshade, Scarlet Gorge, Scarwood Reach, Iron Pine Peak, and Stillmoor. Adjusted respawn rates and frequency of Orichalcum, Shadethorn, and Twilight Bloom. Fixed miscellaneous Butchering issues Telthaeus in Stillmoor can now be butchered for proper loot. Blackhorn Grazers and other Cattle mobs (with the exception of critters) can be butchered. Sloptongue mobs no longer require 215 butchering, which was way above level, and have been adjusted accordingly. Fixed a variety of typos on items, augments, tooltips, and recipes. A number of new recipes have been added to the Artisan Stores. Blazing Resistance Runes are now Epic quality. Sharp Runes and Accurate Runes are now Rare quality. These recipes have had their ingredient cost adjusted to reflect the updated rarities. Minor Catalysts now only drop from Elite or dungeon mobs. You can now click on the Loom in Lantern Hook to open the crafting window. Made adjustments to sync up Runebreaking and Outfitter better. Previously, items crafted by Outfitters were too high level to be runebroken by an equal-level Runecrafter. The level ranges for Runebreaking have been updated and expanded to account for this and to be more flexible in general. Restricted the drop of crafting Cores to specific mob types when in Shimmersand, Iron Pine Peaks, and Stillmoor - once discovered, these can be targeted for hunting if you re after more Cores! Brilliant and Blazing Life Resistance Rune recipes are now differentiated by required skill and planarite cost. Resistance Vial recipes now cost 2000 planarite, Heroic Warding Potion recipes now cost 2500 planarite, Brilliant Resistance Rune recipes now cost 1500 planarite, Blazing Resistance Rune recipes now cost 10,000 planarite. The loot window now closes upon the first click of Take All while Runebreaking and Salvaging. Looting items individually from Runebreaking and Salvaging will no longer play the sound effect for each item. Added a more appropriate error message to the crafting item drop quests to indicate if you have already completed the quest. Crafting an item no longer displays a loot message to party members. Corrected the description for the Augment, Sobek Eye , that incorrectly said Parry. Fixed quest text for A Peerless Leather that referred to the wrong items. Workorder Titanium Sabatons Now states the turn-in location of the quest, which is Chancel of Labors. PVP/WARFRONTS PvP Souls have been moved from the rank 2 PvP merchants in Meridian and Sanctum, and are now on the General Favor Quartermasters. Across-the-board improvements for PvP rewards and dailies. Rank 5 weapons have been moved to the rank 4 vendor, and had their names and prices updated. Rank 6 weapons are now available for purchase. The effectiveness of Valor has been updated. The numerical values have changed, but you will still gain 2% reduction per level up to 50. Complete PvP armor sets now give the following Valor - Rank 1 and 2 15% - Rank 3 and 4 22.5% - Rank 5 and 6 30% - Blazing Valorous Rune 50 Valor - 2%. - Radiant Valorous Rune 25 Valor - 1%. Stat distribution for all PvP armor sets have been updated to be a bit more competitive with Expert Dungeon and Raid sets. - Boots, Gloves, and Rings that were previously rank 2 no longer require a rank to purchase or equip. - New items have been added to make a rank 1-2 set comparable to the tier 1 dungeon merchant sets. - New Boots, Gloves, and Rings have been added to the rank 3-4 sets, and their quality has been upgraded to be comparable to tier 2 dungeon merchant sets. - Favor costs have been updated on many items across rank 1 through 4 sets. Increased the experience, coin, prestige, favor, and notoriety awarded from completing Warfront daily quests. Increased the Notoriety awarded for Warfront outcomes. Wins award 250, Ties award 150, and Losses award 100. Also increased the amount of Prestige and Favor awarded for losses or ties in Warfronts. The range for receiving rewards from kills in Warfronts now includes the entire zone. The Battle for Port Scion Infiltrators using Step Into the Shadows will lose their grip on Sourcestones. Updated The Battle for Port Scion Notoriety rewards - Eldritch Vanguard Steed and Noble Guard Valmera no longer have a Notoriety requirement and can be purchased from the General Favor Quartermasters. - Friendly-rank necklaces have been upgraded to Epic items. - Decorated-rank rings have been upgraded and now require Honored to purchase. - Revered-rank weapons have been moved down to Decorated. Two-handed Warrior weapons are now available. - Eldritch Vanguard Warsteed and Noble Guard Armored Valmera can now be purchased at Revered. - New consumable helm Runes are now available at Glorified. PvP Quests Securing the Port and Relentless Assault now only update when winning matches in The Fall of Port Scion. Black Garden Riftstalkers Flashback can no longer be used while carrying the Fang of Regulos. The Battle for Port Scion The stacking buff Sourcestone Empowerment, granted from turning in Sourcestone, no longer reduces damage taken. Reduced the favor cost of Cultist s Focus to 8550 Favor. It was previously priced as a 2-handed item. ACHIEVEMENTS Avoiding Death s Grasp Now properly gives credit and has an updated description. Back In the Bottle Time limit reduced to 100 seconds to match the encounter. Baron It All Now displays under the proper category and gives achievement points. Keep Your Enemies Close Now specifies the proper ability. Look Into the Light Now functions as intended. Melted Sludge Should properly give credit. Pressure Cooker Updated the description text and made it so you can actually get credit for this achievement. Rapid Assault Abyssal Precipice Fixed so this achievement is not always awarded, even when the criteria has not been met. Characters who had received it while not actually completing the required task will have this achievement removed. The Silent Vigil Achievement can now be gained by Defiants. Spikeless Now gives credit only to the player completing the achievement rather than the whole party. There Will be Blood Fixed an issue where credit was not properly being awarded. We Three Kings Fixed a case where Derribec wasn t always giving proper credit for being the last alive. Champion of the Droughtlands, Droughtlands Hunter Guardians should now be able to achieve these. The achievements Thwarting Their Plans , On the Hunt , and Stillmoor Days, Mathosian Knights could potentially not credit properly if the associated quests were completed as a group. If you were caught by this, you ve now been credited with the appropriate achievement. It will also work properly for those yet to complete them. GRAPHICS AND AUDIO Party member portraits for members in different instances should stop turning non-interactable. Fixed a bug that could cause incorrect animations to play when stacking polymorph effects. Added an Ambient Occlusion option to the Advanced Video Settings which makes lighting look super cool. Improved quality of shadows. Fixed an issue causing visual effects to occasionally streak across the screen. More natural-looking character skin. Improved the appearance of Water Elementals and Living Oceans. Updated sounds for High Elf and Kelari males. Voiceover audio should no longer continue to play after you have logged out or teleported. Improved rendering of ghostly characters. Fixed an issue with physics which could cause players to become stuck in a falling state on certain collision. Oh, silly gravity. Corrected some audio stuttering at the end of combat, specifically in Iron Pine Peaks, Shimmersands, and Droughtlands. Turned up the relative volume of the ready check sound. Corrected party pet portraits displaying incorrectly when zoning in or out of Dungeons or Slivers. Fixed incorrect visual textures sometimes being shown on NPCs. Updated the ambient sound of rivers to prevent some audio drop-outs. Attack sounds for weapon-based melee attacks should come through a bit more clearly. Made some audio adjustments to Assassin abilities. Touched up audio for Paragon and Justicar abilities. Various ability sound fixes based on user bugs and feedback. COMMANDS AND MACROS Tab-targeting now skips hostile players if you are not PvP flagged and have the PvP Auto Flag option turned off. You can now use the ESC key when typing in chat while the respawn countdown window is active. If all nameplates are disabled in your settings, pressing Ctrl+U will only toggle the UI. Added the @mouseoverui macro argument to supplement @mouseover; @mouseoverui will oly select from UI elements and never pick targets when not moused over a UI selection. AUCTION HOUSE UI Adjusted window size and panels. Browse Moved Results field to the bottom of the window. Reduced size of Category filter dropdowns. Auction Added a checkbox to set the same price as an existing auction on new auctions. You can now filter results by Item Rarity, Calling, Lesser or Greater Essence types, Min or Max Buyout Price. All tabs can be sorted by stack size. The Auction and Bids tab can be sorted by unit price. Clicking a text field on the Auction UI now highlights existing text in that field. Pressing the ENTER key when creating an auction now creates that auction. You can now price an auction you are creating by buyout price or unit price. You can now automatically set the starting price to be the same as the buyout price when creating an auction. Auction prices now always display the Bid amount above the Buyout amount, and the location of the Bid amount does not move if there is no Buyout set. The Auction House now shows "Apothecary" rather than "Alchemy" when searching recipes. Made better error messages for the Auction House. UI/SETTINGS Group and Raid overhead arrows, map icons, nameplates, and ground reticules are now all blue to maintain consistency, instead of mixed colors. A blue "X" now distinguishes your own map waypoint target from others in your group. You may now hide your character s shoulder armor in much the same way as the Hide Helmet option works. An option has been added to the Raid window (default key Y) to lock raid frames from being moved outside of Edit Layout mode. When departing a guild and joining a new one, your member notes and officer notes will be reset. The Guild MOTD text box now allows you to type in it even when other things are updating in the guild UI window. Added more specific error text when trying to trade with a character that is out of trading range. Splitting stacks of items in your inventory now brings up a count window showing the total stack size instead of always displaying one less than the full stack amount. The Spell Power tooltip also explains that it increases outgoing healing. A dropdown has been added under Misc settings to change/add a modifier key to activate the right-click context menu in game, or to disable it entirely. Raid markers can now be seen on player, target, target of target, and focus target frames. Fixed an issue where icons, particularly arrows, on the edge of the minimap would show in the wrong location. Waypoints are now cleared when changing characters or leaving the main world map (i.e. entering Warfronts). Fixed some quest highlighting bugs when opening, closing, or scrolling through the Quest Journal. The Class Mechanic UI now updates size when changing the global scale, rather than waiting until your next role change. The only show my debuffs setting now only applies to targets that you can harm. The Settings option for Show All Party Buffs is now Show only my buffs on target , which behaves the same was as the Debuff visibility options. The show all party buffs filter now applies to frames other than just the party frames for party members. Added a new minimap filter to show High Level Quests. Fixed a bug causing the 2D Scrolling Combat Text to appear in an incorrect location when playing at resolutions wider than 2000 pixels. Fixed a bug preventing ability tooltips from displaying when mousing over a buff icon on the target or pet portraits. The crafting window should no longer reset the scroll bar position randomly while you have it open - same with the skill and soul training windows. The middle mouse button can now be properly bound to the look behind function. Video capture now stops when resizing the game window. Party member portraits now show a Role icon next to the player name. Player mouseover tooltips now show the character s Role if you are grouped with them. Fixed bank bags that wouldn t always save their positions on your screen. The Notoriety panel of the character window now lets you view more than one notoriety group at a time. You may now track artifact set progress on-screen much like quests. The Artifact pane of the Character window now has a built-in search search for the artifacts you’re missing, or search for the collections themselves! You can now click on an artifact or empty artifact slot in the Artifact pane while viewing the Auction House to search for that item. The Guild Exp contribution column on the Guild UI has been changed to show the member s total Achievement score. Raidframe ready check marks should be more readable. Text for raid warning messages should be more visible, appear instantly, and come with a sound effect. Raidframes no longer show players as dead when they zone. Sending an in-game mail message now attempts to auto-complete the subject line based on recently typed subjects. If you attach an item or coin to a mail and the subject text is empty, it will auto-fill the name of the item into the subject field. Mail expiration text in the mailbox now says "Expires in X days" rather than just "X days from now". Zone names on the main map no longer change size weirdly when clicked on. CLIENT Added alert flashing (similar to aggro flashing) to the client on the Windows taskbar for LFG popups while the game is minimized. While waiting in a server queue, you can now click the Settings button to change game settings. Bandwidth optimizations.
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switchをお気に入りに追加 switchのリンク #blogsearch2 Amazon.co.jp ウィジェット switchのキャッシュ 使い方 サイト名 URL switchの報道 Nintendo Switch(TM)/PlayStation(R)4『メガトン級ムサシ』体験版&無料アップデートVol.1本日配信!今後のロードマップも大公開! - PR TIMES Nintendo Switch 『ジグソーマスターキッズ』 発売決定本日よりニンテンドーeショップにて20%引きの特別価格で予約受付開始 - PR TIMES 高評価デッキ構築型RPG『グリフトランド』Nintendo Switch版国内配信開始。バトルから交渉まで、プレイヤーの選択がカギを握る - AUTOMATON 「アスディバインディオス」など,KEMCOのNintendo Switch用ソフト4本が期間限定でセール価格に - 4Gamer.net Switch「ダイイングライト プラチナエディション」DL版プレオーダーが本日開始! 本作の追加要素に関するゲーム画面を公開 - GAME Watch Nintendo Switch『夢幻戦士ヴァリスCOLLECTION』本日発売 発売記念キャンペーンも実施 - http //spice.eplus.jp/ Nintendo Switch用ソフト「クローズドサークルからの脱出」が本日配信開始。発売記念のセールを実施中 - 4Gamer.net Nintendo Switch ソフト「Fit Boxing 2」・「Fitness Boxing 2」(海外版)全世界累計出荷販売本数100万本突破のお知らせ - PR TIMES Switch版「リン、パズルに描かれた少女の物語」の発売日が12月23日に決定。予約受付&10%オフセールをスタート - 4Gamer.net 「天穂のサクナヒメ」,お買い得価格のパッケージ製品“BEST PRICE”をSwitchとPS4に向けて本日発売 - 4Gamer.net トレーディングカードゲーム「バトルスピリッツ」のPlayStation(R)4・Nintendo Switch(TM)向けソフト『バトルスピリッツ コネクテッドバトラーズ』発売日変更に関するお知らせ - PR TIMES Nintendo TOKYO「新型Switch(有機EL)」抽選エントリー、本日12月9日23時59分まで - 価格.com Nintendo Switch本体の改造で利益を得た「クッパ」の名をもつ男に、さらなる巨額賠償金がのしかかる。合わせて約16億円 - AUTOMATON 【SWITCH!~これからの働き方~】小山貴子さん - 大分のビジネス情報なら GXビジネス - GXビジネス 『ポケモン ダイパリメイク』発売初週に全世界で600万本超え―スイッチ史上最速・最多の『ソード・シールド』に並ぶ - Game*Spark ニコと1度きりの冒険がPS4/Xbox One/Switchに! 「OneShot」が家庭用ゲーム機向けにリリース決定 - GAME Watch ループし続ける世界を冒険する「Loop Hero」Switch版が本日発売! - GAME Watch GARNiDELiA、Nintendo Switch専用ゲーム 滄海天記 主題歌「蒼天」を担当。舞台 滄海天記 序篇~天月、闇に墜つ~ にて初公開 - Skream! Switch版「Youtubers Life 2 - ユーチューバーになろう -」プレイレポート。夢のインフルエンサー生活はとても忙しい!? - 4Gamer.net ドラゴンから王女を救出しよう! PS4/Switch「アーケードアーカイブス ドラゴンバスター」配信日決定(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース 『ARIA CHRONICLE』Nintendo Switch(TM)版 一部地域販売再開のお知らせ - PR TIMES 「シロナガス島への帰還」Switch移植&フルボイス化が異例の支援成功金額で決定(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース 『星間パイオニア』事前登録者3万突破!新型SwitchやAmazonギフト券が抽選で当たるキャンペーン実施中 | スマホゲーム情報ならファミ通App - ファミ通App Nintendo Switch、ネットワークサービス全般で障害発生。本日0時より復旧作業続く(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース 【Amazon予約数ランキング】『ポケモンレジェンズ アルセウス』が3週連続で1位を獲得。3位にはSwitch版『十三機兵防衛圏』がランクイン【11/28~12/4】 - ファミ通.com 【最安値セール開催!】大型テレビ・プロジェクター・スピーカーが1台に収まる「popIn Aladdin 2」にゲーム機をつなげる「Aladdin Connector」が登場、実際にNintendo Switchをワイヤレスで大画面に投影してゲームをプレイしてみた - GIGAZINE Nintendo Switch向けシューティングアクション『PopSlinger』発表。ソーダ&ポップにネバネバモンスターを撃退し世界を救え - AUTOMATON Switch/Steam用「モンスターファーム1&2 DX」発売直前! 高速モードや育成記録など遊びやすくなる新要素を紹介(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース “産業のコメ” 半導体が不足…任天堂『Switch』来年3月期の販売は計画より150万台減少見通し(東海テレビ) - Yahoo!ニュース - Yahoo!ニュース Nintendo Switchなどのニンテンドーeショップ「予約キャンセル」をめぐる訴訟に新展開。欧州任天堂がポリシー変更を迫られる - AUTOMATON Switch本体+『あつ森』セットがAmazonで明日(12月8日)より発売。本体収納ポーチ、ソフト用カードケースなどのSwitch関連商品も同梱 - ファミ通.com PS4/Switch版『メタルドッグス』は4/8(シバ犬の日)に発売だワン! - 電撃オンライン Switch『プロスピ2021』無料アップデートが12月9日(木)に実施。藤川球児&城島健司などの名選手が“スタープレイヤー”モードで使用可能に - ファミ通.com Nintendo Switch XL(?)できちゃいました - GIZMODO JAPAN Amazon、500円割引クーポン付き「Switch 2021冬のソフトカタログキャンペーン」 - 価格.com Switch『ぎゃる☆がん だぶるぴーす』が2022年3月17日に発売。告白してくる女の子を眼力で昇天させていく新感覚シューティングゲーム - ファミ通.com キッザニアの任天堂「ゲーム会社」が刷新へ--Nintendo Switchでのプログラミング体験 - CNET Japan 『ポケモンユナイト』Nintendo Switch版とiOS/Android版の合計ダウンロード数が5000万回を突破。10月の2500万回突破からわずか2ヶ月で倍増(電ファミニコゲーマー) - Yahoo!ニュース - Yahoo!ニュース バンダイナムコのSwitchタイトルが最大68%オフ! - 電撃オンライン 便利なSwitch用「ダブルスタイルコントローラー」が更に使いやすくなって新登場! - GAME Watch スイッチなどで「幻のアーケードゲーム」ラッシュ!? いわくつきの作品や20年越しの新作も… - インサイド Switch『アズレン』『ネプテューヌ』シリーズなどが最大50%オフ。“2021年 冬のコンパイルハート年越し準備セール!”が開催 - ファミ通.com Switch移植が決定した「十三機兵防衛圏」について今から全人類にお薦めします(1/4 ページ) - - ねとらぼ 【ディズニーフラッグシップ東京】Nintendo Switch周辺グッズが一斉集合 - GAME Watch 「マリオストーリー」がNINTENDO 64 Switch Onlineの追加タイトルとして12月10日配信! - GAME Watch メインキャストに櫻井孝宏&鬼頭明里! Nintendo Switchゲーム原作の「ニンジャラ」22年1月放送開始(アニメ!アニメ!) - Yahoo!ニュース - Yahoo!ニュース Nintendo Switch向け『桃鉄』とももクロがコラボ。お金を倍に増やす「サンタボンビー」が登場するゲーム内イベントやヒャダイン氏による楽曲も(電ファミニコゲーマー) - Yahoo!ニュース - Yahoo!ニュース Switch『ゲーム ドラえもん のび太の宇宙小戦争2021』の発売日が2022年3月4日に決定。同日公開の映画を再現した多彩なミニゲームを収録 - ファミ通.com Switch「映画 すみっコぐらし 青い月夜のまほうのコ ゲームであそぼう! 映画の世界」が本日発売に。映画をモチーフにしたパーティーゲーム - 4Gamer.net Switch版「忘れないで、おとなになっても。」が本日リリース。新エピソードや90個以上のレトロアイテムを追加 - 4Gamer.net Switch本体とソフトがセットの「Amazon限定 ニンテンドースイッチ ホリデーギフトセット」に「やわらかあたま塾」が追加! - GAME Watch 『ポケモンレジェンズ アルセウス』アルセウスがデザインされたSwitch用グリップコントローラー、ショルダーポーチ、ハイブリッドポーチが登場! - ファミ通.com Switch本体アップデート13.2.0配信。更新内容はいくつかの問題の修正と動作の安定性、利便性の向上 - ファミ通.com マイニンテンドーストアからクリスマス! Switch本体の「限定ギフトセット」などを特別販売中(Impress Watch) - Yahoo!ニュース - Yahoo!ニュース SwitchおよびXbox版『Fall Guys』のリリースが2022年に延期。クロスプレイは準備中 - Engadget日本版 『EVE』シリーズ最新作『EVE ghost enemies』がSwitch/PS4で2022年4月21日に発売決定!【先出し週刊ファミ通】 - ファミ通.com しまりんも「買っちった」しちゃう? PS4/Switch『ゆるキャン』半額セール中! - 電撃オンライン Switch『東京24区 -祈-』が2022年3月24日(木)に発売決定。政界を舞台にミステリードラマが展開されるBLアドベンチャー - ファミ通.com Switch(有機ELモデル)の全モードに対応したプロテクトカバー、サイバーガジェットより本日発売 - GAME Watch Nintendo Switch安く手に入れるなら今しかない!【Amazonブラックフライデー】(ライフハッカー[日本版]) - Yahoo!ニュース - Yahoo!ニュース 【Amazonブラックフライデー】Switchで使えるサムスンの高速マイクロSDカードがセール 10月末発売の最新モデル(ねとらぼ) - Yahoo!ニュース - Yahoo!ニュース ふるさと納税の返礼品に“ゲームソフト”、スイッチやPS4などラインアップ(BCN) - Yahoo!ニュース - Yahoo!ニュース 熱を持ったNintendo Switchを冷やせ! 効果抜群な排熱補助機材を紹介 - IGN Japan switchとは switchの80%は海水で出来ています。switchの10%は根性で出来ています。switchの6%は勇気で出来ています。switchの4%は鍛錬で出来ています。 switch@ウィキペディア switch 楽天売れ筋ランキング レディースファッション・靴 メンズファッション・靴 バッグ・小物・ブランド雑貨 インナー・下着・ナイトウエア ジュエリー・腕時計 食品 スイーツ 水・ソフトドリンク ビール・洋酒 日本酒・焼酎 パソコン・周辺機器 家電・AV・カメラ インテリア・寝具・収納 キッチン・日用品雑貨・文具 ダイエット・健康 医薬品・コンタクト・介護 美容・コスメ・香水 スポーツ・アウトドア 花・ガーデン・DIY おもちゃ・ホビー・ゲーム CD・DVD・楽器 車用品・バイク用品 ペット・ペットグッズ キッズ・ベビー・マタニティ 本・雑誌・コミック ゴルフ総合 掲示板 名前(HN) カキコミ すべてのコメントを見る ページ先頭へ switch このページについて このページはswitchのインターネット上の情報を集めたリンク集のようなものです。ブックマークしておけば、日々更新されるswitchに関連する最新情報にアクセスすることができます。 情報収集はプログラムで行っているため、名前が同じであるが異なるカテゴリーの情報が掲載される場合があります。ご了承ください。 リンク先の内容を保証するものではありません。ご自身の責任でクリックしてください。
https://w.atwiki.jp/mainichi-matome/pages/5646.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Housewives lather up to erotic herbal soapHなハーブソープに夢中の主婦たち 参考資料 拡散状況 関連ページ Housewives lather up to erotic herbal soap Hなハーブソープに夢中の主婦たち 元記事(削除済み):http //mdn.mainichi.jp/culture/waiwai/news/20050201p2g00m0dm999000c.html 0 Housewives lather up to erotic herbal soap 2005,02,02 Shukan Post 2/11 By Ryann Connell Hなハーブソープに夢中の主婦たち 2005,02,02 週刊ポスト 2/11 ライアン・コネル記 1 Thousands of Japanese OLs and housewives are stampeding to buy a suggestively shaped bar of soap said to improve their sex lives, according to Shukan Post (2/11). 数千人の日本人OLと主婦が、性生活を改善するといわれている意味深な形の石鹸を買おうとどっと押しかけている。週刊ポスト(2/11)より。 2 Jamu Herbal Stick, the herbal soap originating from Indonesia, is selling like wildfire despite its comparatively hefty price of 4,800 yen a bar, apparently because its effects on women s lustier liaisons are legendary. インドネシア産まれのハーブ石鹸・ジャムハーバルスティックが、一本あたり4800円という比較すると法外な値段にも関わらず、猛烈な勢いで売れている。どうやら女性の性的に興奮した口コミにおけるこの石鹸の効果が語り草になるほどであるためらしい。 3 "We ve been importing Jamu Herbal Sticks from Indonesia and selling them over the Internet since 2003. Sales have been particularly good recently, shifting over 1,500 cakes a month," a spokesman for Tokyo-based Natural Plants, one of many Jamu Herbal Stick importers, tells Shukan Post. "This soap was created from Jamu, a traditional Indonesian folk remedy that uses herbs. In Indonesia, they ve passed on for generations the belief that Jamu eliminates the odor from female genitals, as well as makes the vaginal muscles tighter. It s said that Indonesian princesses of olden times used to use it when they wanted to get royalty to fall in love with them." 「私たちはジャムハーバルスティックをインドネシアから輸入して、2003年からインターネット上で販売しています。売れ行きは最近とりわけよく、ひと月あたり1500個以上売れるようになりました」と、ジャムハーバルスティックを輸入しているたくさんの輸入者の一つである、東京に拠点を置くナチュラルプランツのスポークスマンは週刊ポストに語る。 「この石鹸は、ハーブを使ったインドネシア人伝統的な治療薬・ジャムから作られました。インドネシアでは、ジャムは女性の生殖器の悪臭を取り除くだけではなくヴァギナの筋肉をきつくする、という言い伝えが何世代も通じて受け継がれてきました。古(いにしえ)のインドネシアの王女が恋を確実にモノにしたい時に使っていたと言われています」 4 Jamu Herbal Sticks are, considering their intended use, conveniently shaped like a 12-centimeter long cigar, though Japan s top-selling weekly magazine says the resemblance is to a vibrator. The stick is supposed to be held firmly against the woman s nether regions for at least 15 seconds, which reportedly gives the herbs enough time to blend into the body and tone up the muscles. その意図された使用目的のために、ジャムハーバルスティックは、12センチの長いタバコのような手ごろな形をしている。だが日本で一番売れている週刊誌は、これはバイブレーターの形にそっくりだという。 このスティックは少なくとも15秒間――それはハーブが体に浸透していって筋肉を強くするのに十分な時間であると報告されている――女性の秘所にあたるようにしっかり手に持つことになっている。 5 Incidentally, Jamu Herbal Sticks are also reportedly effective against irritable bowels, as well as improve circulation. ちなみに、報告されるところによると、ジャムハーバルスティックはまた、過敏な大腸にたいして有効で、同様に血行を良くする。 6 Japanese women who ve used the saucy soap are more than happy with its effects. このいやらしい石鹸を使った日本人女性は、その効能についてこの上なく満足している。 7 "I used some without telling my hubby and even I was shocked by the wonderful change it brought about in me," a 34-year-old housewife tells Shukan Post. "Thanks to the soap, just recently it s been like we ve become honeymooners all over again." 「私は夫に知らせずに使ってみました。そしたら私ですら、石鹸が私の中に運んできた不思議な変化にびっくりしました」と34歳の主婦は週刊ポストに語る。 「この石鹸のお陰で、つい最近はまるでまたハネムーン期間が戻ってきたみたいです」 8 Even younger women are happier, as a 21-year-old OL attests. 21歳のOLの証言によれば、若い女性もより幸せになった。 9 "Frankly speaking, sex with my boyfriend had been a little unsatisfying. But, after I started using this soap, the pleasure I got was raised to a new level," she says. "I feel closer to my boyfriend than ever before now and that s really satisfying." 「正直に言うと、彼氏とのセックスは少し不満足なものになっていました。しかし、私がこの石鹸を使うようになってから、私が得る快楽は新しい段階へと高まりました」と彼女は言う。 「私は今、以前よりも彼氏を近く感じ、そしてそのことに非常に満足しています」 10 Experts, however, are not as convinced. しかしながら専門家はそれほど納得していない。 11 "In Indonesia, jamu is used in conjunction with a variety of other herbs to concoct all manner of potions and balms. It has been created through knowledge built up over the long history of the Javanese people. It s still common to see jamu stores all over the place in Indonesian towns," Prof. Takahiro(*1)Shibuya of Fukuyama University tells Shukan Post. "I do, however, have my doubts about whether it works on women the way some people say it does." 「インドネシアでは、ジャムはいくつもの他のハーブと併用してありとあらゆる種類の薬や香油を調合するために使われます。ジャワの人々の長い歴史の中から作り上げられた知識から、ジャムは作られました。インドネシアの街のあらゆるところにジャムの店が一般的に見られます」と、福山大学の渋谷博孝(ヒロタカ)教授は週刊ポストに語る。 「ですが、ジャムが人々がいうように女性に作用するかどうか、私は非常に疑問に思っています」 12 February 1, 2005 2005年2月1日 参考資料 ナチュラルプランツ http //www.n-plants.co.jp/ ジャムハーバルスティック http //homepage3.nifty.com/nonu/sample/90030.html 渋谷博孝 http //www.fukuyama-u.ac.jp/htmls/info/pharm/staff/sibuya.html http //kaken.nii.ac.jp/d/r/50116042 拡散状況 Blogger:その他 http //queenkat.blogspot.com/2007/02/you-learn-something-new-every-day.html Japundit http //blog.japundit.com/archives/2005/02/03/81/ Asian Sex Gazzete http //www.asiansexgazette.com/asg/japan/japan03news16.htm(*2) 関連ページ Blogger:その他 Japundit 毎日新聞英語版から配信された記事2005年 毎日新聞英語版から配信された記事一覧その2
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